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InputManager's properties Negative Button and Positive Button tooltips a...
Reproduction steps: 1. Open new project 2. Go Edit -> Project Settings -> Input 3. Expand Axes -> Horizontal 4. Hover over "Negative... Read more
[WebGL] RuntimeError: integer result unrepresentable when AudioSource.pi...
Steps to reproduce: 1. Download and Open the project 2. Build&Run to WebGL 3. Observe the error in console Result: WebGL Player cra... Read more
[Android] Application crash on start when Facebook app is left in the ba...
Steps to reproduce: 1) Download attached project 'EmptyProj.zip' and open in Unity 2) Build and install 'Bla' scene on a device 3) ... Read more
Editor crashes in "dynamic_array<unsigned char,1>::erase" when applying ...
Reproduction steps: 1. Open the attached project "PrefabChanges.zip"; 2. Open scene1.unity scene; 3. Add the Button prefab to the Ca... Read more
[WSA] UWP builds hang when waiting for async calls
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Open the Test scene 4 .Build for WSA Univers... Read more
Collab window appears in wrong place when Editor in on another screen an...
Reproduction steps: 1. Create a new project. 2. Go to Assets/Preference and enable "Verify saving assets". 3. Press collab button. 4... Read more
Rotated UI Image by 45 degrees leads to vertical line artifact on some r...
How to reproduce: 1. Download attached project file 2. Open "SceneMenu" Scene 3. Check MenuUI -> FreeForAllButton image in Scene Vie... Read more
[VS2017] After installing Visual Studio with Unity Download Assistant, f...
To reproduce: 0) Don't have VS2017 1) Run Unity Download Assistant 2) Install VS as one of the components 3) After installation fini... Read more
Editing UI Text in Play mode with script causes Memory Leak (~30mb/s)
How to reproduce: 1. Download attached project file 2. Open "Intro" Scene and press Play Actual result: Memory usage climbs rapidly... Read more
[UI] Canvas flashes (resizes) in PlayMode
To repro: 1. Create a new project. 2. Add UI - Text. 3. Hit play. Actual result: Canvas is resized every frame and UI flashes. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger