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UIBuilder viewport performs incorrect blending when Color Space is Linear
How to reproduce:1. Open the attached project "UIBuilderColorSpace.zip"2. Open the "SampleScene" Scene3. Double click on TestUI in t... Read more
"Assertion failed on expression: 'ValidTRS()'" error is thrown when modi...
Steps to reproduce:1. Open attached analytics-library-test-project.zip Unity project2. Open "Test" scene3. Select "GameObject (2)" g... Read more
Poor profiler performance when navigating the timeline view and reviewin...
Reproduction steps:1. Open attached project "profiler-slow-performance.zip"2. In Profiler window, load Example/ProfilerCapture.data3... Read more
Unity crashes when a generic class is not instantiated explicitly and a ...
Reproduction steps:1. Open the user's attached project2. Create a build with IL2CPP3. Run the build Expected result: Build runsActua... Read more
Relative Torque does not apply relative to the Rigidbody's axis when the...
Reproduction steps:1. Open project "case_1337722"2. Open Scene "SampleScene"3. Enter Play Mode4. In the Hierarchy tab select GameObj... Read more
[HDRP] Render layer names get dropped when upgrading the project
Version tested: 2021.2.0.a19 + 12.0.0 (Packman) / Master (d57df7070ed1242592cdb2a4d861dbe845d3c63f) Steps to reproduce: 1) Open a19.... Read more
[Android][IL2CPP] App Crashes when using MonoPInvokeCallback attribute i...
How to reproduce it:1. Open the attached project "EmptyProject.zip"2. Build and Run it on Android3. Observe the app that runs on And... Read more
First few audio frames are not recorded in video
Reproduction Steps: Get a WAV file and add it to your project Assign that file to a game object so that it plays on awake Set up a M... Read more
Silent crash on entering and exiting Play mode in a scene containing Tex...
Steps to reproduce:1. Open the attached project2. Open Scene "InputApiTestScene"3. Enter Play mode4. If it didn't crash after step 3... Read more
Creating a Texture3D with format RG_EAC_SNORM causes a crash on iOS
Creating a Texture3D with format RG_EAC_SNORM causes a crash on iOS.This was discovered while trying to expand test coverage for Get... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12