Search Issue Tracker
SetParent does not work OnDestroy() when new parent is in DontDestroyOnL...
Reproduction steps:1. Open attached project "Reparent.zip" and scene "SampleScene"2. Enter Play Mode3. After waiting 5 seconds, In H... Read more
[GraphView] Box Selection visuals are offset if the GraphView element is...
How to reproduce:1. Open the attached "case_1332677.zip" project2. In the Project window, open Test asset3. Start the box selection ... Read more
[XR SDK] [URP] Shadergraph Skybox shader is not being cleared when Singl...
Reproduction steps:1. Open the attached project ("1338441R.zip")2. Open the "ShadergraphSkyboxOneColor_XR" scene3. Enter Play mode4.... Read more
[HDRP] DLSS documentation issues and default value OptimalSettings
This fogbugz is to track a few we already discussed with Kleber: Documentation Is lacking a small step before Allow DLSS, to enable ... Read more
[InputSystem] MouseEventHandler breaks when running multiple PlayMode tests
Reproduction steps:1. Open attached project "unity.zip"2. In Test Runner window, switch to PlayMode3. Run all tests Expected result:... Read more
Building a project for WebGL throws build errors when having the Analyti...
How to reproduce:1. Open the attached project "AnalyticsWebGLError.zip"2. Build the project for WebGL Expected result: The build is ... Read more
Local server for WebGL Build&Run broken
-e: the server can't either be reached at all or the content doesn't get delivered properly--works with 2021.2.0a17, starts failing ... Read more
[MacOS] Some native dropdown menu shifts upwards when dropdown that is c...
Steps to reproduce: 1. Create new project2. Add particle system to the scene3. Change Start Colour field type to Gradient4. Move win... Read more
[WebGL] Player crashes when Unity IAP is initialized and full exception ...
Reproduction steps:1. Open the attached project ("WebGL2019.zip")2. Switch to WebGL platform3. Build an Run "SampleScene" scene-- Ob... Read more
Scrollbar doesn't take into account that an overwritten TextAreaAttribut...
Reproduction steps:1. Open the attached "TextAreaAttributeProject.zip" project2. In the Hierarchy, select the "TestObject" Prefab in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used