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1
votes
Fixed

Fixed Timestep setting gets resets to default when upgrading project

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Dec 13, 2024

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Version/s: 6000.0.31f1, 6000.1.0a8, 6000.2.0a1

How to reproduce:1. Open the attached “IN-90504” project in Unity 2023.1.0a14 or below2. Open the Project Time Settings (Edit > P... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more

0
votes
By Design

Rotation Constraints constrain in Local Space rather than World Space

Physics

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Mar 13, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene unity4TorqueTester.unity- Scene contains 3 cubes:- Cube 1 (NormalCube) is no... Read more

0
votes
Fixed

"InvalidCastException: Specified cast is not valid" is thrown when Gener...

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May 06, 2025

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Version/s: 6000.0.48f1, 6000.1.2f1, 6000.2.0a10, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-100507.zip” project2. Open the “OutdoorsScene” Scene3. Go to Window > Rendering > ... Read more

0
votes
By Design

Rider package is not loaded if there is an compilation error in the script

Scripting

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Mar 19, 2020

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Version/s: 2020.2.0a4

Prerequisites:Open any version of Unity Editor and set "Preferences -> External Tools" to Rider Steps:1. Open attached project==&... Read more

0
votes
Fixed

Losing App and saved Variables after upgrading from Bolt to 1.6.0-pre.3

Package: Visual Scripting

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Apr 14, 2021

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Version/s: 1.6.0-pre.3

Reproducible on: Bolt 1.4.15 VS 1.6.0-pre.2, pre.3 Editor version: 2021.1.2f1 Platform: Windows 10 Steps to Repro: Create a project ... Read more

0
votes
Fixed

[iOS] Artefacts on a mesh with emissive material in Corridor demo iOS 10...

iOS

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Jul 13, 2016

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Version/s: 5.5.0a3

Steps to reproduce:1) Open the attached project.2) Build and deploy to an iOS 10 device. The splash screen get stuck for a brief mom... Read more

3
votes
Fixed

Asset Bundle builder doesn't check cginc dependencies

Asset Loading

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Mar 16, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Click Bundles -> Build3. Make some changes to Test.cginc4. Click Bundles -> Build5. No... Read more

1
votes
Fix In Review

[UI Builder] NullReferenceException error is thrown on clicking on Align...

UI Builder

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Dec 17, 2020

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Version/s: 2020.2.0b11, 2021.1, 2021.1.0a10

NullReferenceException error is thrown on clicking on:-Align Items control.-Justify Contents control.-Flex Direction control. Steps ... Read more

0
votes
Won't Fix

iOS player freezes at semaphore_wait_trap when loading ~60000 AssetBundl...

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Jun 13, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the attached project ("LoadManyAssetTest.zip")2. Build And Run on an iOS device3. Wait until the counter st... Read more

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