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[HDRP] Decals get duplicated and baked into the object after moving Deca...
Repro steps:1) Open HDRP Template2) Import the attached package3) Place one of the decals on the ground4) Save scene5) Close the pro... Read more
UI Image's Material instance doesn't update in Canvas when using Materia...
How to reproduce:1. Open the attached project's "case_1200308-Project.zip" Scene labeled "Scene"2. Enter the Play Mode3. Open the UI... Read more
[Scene View] The VFX icon is showing an incorrect image.
Repro steps:1. Create a new VFX2. Drag it in the scene3. With gizmos enabled, look at the VFX and observe the blurry circle icon Exp... Read more
[HDRP] Decal Projector not clearing Cache when changing Size property
Reproduction steps:1. Create new HDRP template project2. Create a Decal Projector and a Decal Material (check note 1)3. Assign the M... Read more
Undo is not restoring all of the deleted GameObjects when deleting a lar...
How to reproduce:1. Open the attached project's Scene labeled "BigVramScene_Scratch"2. Select all the "UltraBlock" GameObjects in th... Read more
Bug reporter crashes on Mac when machine is connected to the internet
Steps to reproduce:0 - Enable WiFi and connect to the Internet1 - cause a Unity crash (See comments for my steps)2 - once Unity cras... Read more
Crash in LightmapSettings::GetLightingDataAsset() after assertion failur...
Crash in LightmapSettings::GetLightingDataAsset() after assertion failure 'settings != null' In the attached project, when the user ... Read more
The total frames of the animation does not fill the timeline
How to reproduce:1. Open the attached 2018.3.14f1.zip project2. Go to the Project window and select 724184.fbx3. In the Inspector wi... Read more
[HDRP] [OSX] Planar reflection preview duplicated in the top right corner
Versions tested: 2019.3.0f3 + 7.1.6, 7.2.0 Steps to reproduce: 1) Open attached project or create a new simple scene with planar ref... Read more
Unity editor crashes if code has nullable structs with circular dependency
How to reproduce:1. Open attached project "754243.zip"2. In Project window, open "Test.cs" script3. Uncomment and save the code4. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes