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[Realtime GI] Some static objects are brighter in Enlighten (CS-677)
Even though the directionality seems correct, some objects get more lighting than others. When high realtime resolutions (above 5) a... Read more
Crash in flockfile when launching Unity with -cleanedLogfile -quit in ba...
To reproduce:1. Launch Unity from terminal with -cleanedLogFile -quit -batchmode arguments Actual: CrashExpected: Unity shouldn't cr... Read more
Crash in ShaderLab::shaderprops::GetMatrix when opening project on edito...
To reproduce:1. Launch editor with -force-opengl2. Open attached project Actual: Editor crashesExpected: Project should be opened wi... Read more
[UWP][IL2CPP] Projects built with IL2CPP fail to build and deploy in VS ...
Steps to reproduce:1. Create a new Unity project2. Build WSA player with Universal 10 SDK, Target: Mobile using IL2CPP scripting bac... Read more
Folder Structure missing from Assembly-CSharp.csproj
To reproduce: 1. Open any project that has a few scripts in different folders2. Build it for Windows store with a C# project3. Open ... Read more
[UI] Cannot enter or change text component value of input field after it...
Steps to reproduce: 1. Create new project.2. Create UI->InputField3. Duplicate it with Ctrl + D4. Try to change value of Text com... Read more
[iOS] Hidden/Fastblur (BloomOptimized) shader does not work on iOS with ...
Hidden/Fastblur, when applied to the camera, has no effect on iOS with Metal API. Steps to reproduce:1) Open the latest attached pro... Read more
[Windows Store] Building game doesn't work if there's only VS2017 instal...
Today the workaround is to install VS2015. Read more
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