Search Issue Tracker
Dynamically changing uGUI button sprites does not update the graphic
To reproduce:1. Import repro.unitypackage2. Open scene rep. It contains a uGUI button with a sprite swap transition and a script tha... Read more
uGUI Button with SpriteSwap transition loses original sprite
To reproduce:1. Open attached project2. Open scene rep. It contains a button with a custom sprite and a sprite swap transition3. Ent... Read more
The disallow multiple selectables on the same game object message is not...
1. create empty child object to canvas2. on the child add component toggle3. now add button and see pop up message in full: "Can't a... Read more
Disabling a Canvas using the Gamepad or the Keyboard throws error
To reproduce:1. Open attached project2. Open scene "test". It contains a button that toggles the canvas on/off when pressed. It can ... Read more
Memory is not freed by 'Object.Destroy' when returning to edit mode
To reproduce:1. Open the attached project2. Open scene Test. It contains gameobjects with a script that creates a mesh and allocates... Read more
Scene view 'top' is rotated 180 degrees
To reproduce:1. Open a new project2. Create a plane3. Set the scene view to "Top" via the scene view gizmo4. Try to move the plane -... Read more
uGUI with <color> tags should fade out with alpha
To reproduce:1. Create a uGUI text2. Add the tags <Color = green> and </Color> to the text, it should turn green3. Try t... Read more
Scripting language does not change in material scripting reference
To reproduce:1. Openhttp://docs.unity3d.com/ScriptReference/Material-ctor.html2. Try to change the programming language. It always s... Read more
Memory Used Total is 4GB (in 4.5 it was only 100mb)
To reproduce:1. Open attached project2. Open Untitled scene3. Enter play mode4. Observe used memory in the Profiler Read more
If you upgrade a project with Navigation agent Max Slope set to >60 you ...
To reproduce:1. Open the project from case 6018872. Open navigation window3. Open Bake settingsExpected result: Max Slope either res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder