Search Issue Tracker

0
votes
Fixed

[Enlighten] Various Scene View modes not displaying lightmap data in URP

Package: Scriptable Render Pipeline Universal

-

May 19, 2021

-

Version/s: 12.0.0

Steps to reproduce: 1. Open an existing URP project which makes use of Enlighten Realtime GI2. Navigate to the Lighting window4. Gen... Read more

0
votes
Fixed

The number of Vertices and file's size aren't displayed in the SVG Impor...

Package: Vector Graphics

-

May 03, 2021

-

Version/s: 2.0.0-preview.16

How to reproduce:1. Open the attached project "1333565.zip"2. Select an "icon" Asset in the Project window3. Observe the Preview vie... Read more

0
votes
Fixed

[Android] Building app using "Ctrl + B" shortcut uses the last used conf...

Mobile

-

Apr 18, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project2. Open Build Settings window (File > Build Settings...)3. Check the "Build App Bu... Read more

0
votes
Fixed

[GPU PLM][Denoising] Artifacts after baking GI with certain lighting set...

Progressive Lightmapper

-

May 19, 2021

-

Version/s: 2020.1, 2020.1.9f1, 2020.2, 2020.3, 2021.1, 2021.2

Steps to repro:1. Download the ArchViz Pro vol.6 project (link attached in the comments) and sync to revision `8546d9d7f07d` of the ... Read more

0
votes
Fixed

[AsyncProgress] Initializing the C# Progress class from a non main threa...

Quick Search

-

May 19, 2021

-

Version/s: 2020.1

If you use the C# Progress class and it is not initialized, the static constructor will be called. The constructor is not thread saf... Read more

2
votes
Fixed

[UWP] Not adding NET_STANDARD_2_0 define

Scripting

-

May 07, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "New Unity Project.zip" project2. Switch to UWP3. Select .NET Standard 2.0 Scripting backend i... Read more

0
votes
Fixed

Lighting Renders Incorrectly when using 2D Lighting and Perspective camera

Package: Scriptable Render Pipeline Universal

-

Feb 18, 2021

-

Version/s: 11.0.0, 12.x

How to reproduce:1. Open attached project "Kevin.zip"2. Open "Light Scene" scene3. Move around "Light 2D" GameObject while observing... Read more

0
votes
Fixed

Stepped keys in ".fbx" asset do not always have the correct animation cu...

Animation

-

Mar 18, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.21f1, 2020.3, 2021.1

Reproduction steps:1. Create a new Unity project and open it2. Import attached "1322543Test.fbx" asset to your project3. Select this... Read more

0
votes
Fixed

UnityWebRequest coroutine is running when CanvasUpdateRegistry.IsRebuild...

Networking

-

May 18, 2021

-

Version/s: 2019.4.9f1, 2019.4.15f1, 2020.3, 2021.1

How to reproduce:1. Open the attached project "New Unity Project.zip"2. Open SampleScene3. Click Assets > Build Asset Bundles4. C... Read more

1
votes
Fixed

[UWP] [TextMeshPro] Caret does not show up in TMP Input Field on HoloLens 2

Package: TextMeshPro

-

May 18, 2021

-

Version/s: 2.1.6, 3.0.6

How to reproduce:1. Open the attached "CaretBug.zip" project2. Build the "BugScene" Scene to UWP3. Open Visual Studio solution4. Dep... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.