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Assembly Definition files do not recompile when importing Asset Packages
Steps to reproduce:1. Open an empty project2. Import user-attached package "MRTK-Test.unitypackage" (rmb in Projects panel->Impor... Read more
[Animator] Animation becomes distorted after looping it a certain amount...
To reproduce:1. Open 'smallProject'2. Play 'TestPath' scene Expected: the character will walk from the top right corner to the botto... Read more
Add button is clipped from below on the "Add Tree" window on terrain
Add button is clipped from below on the Add Tree, Texture, Grass Texture, Detail Mesh window, similarly, Import & Export button ... Read more
Gizmos.DrawFrustum returns incorrect values when the DrawWireCube is used
Reproduction steps:1. Open the attached project "FrustumTest.zip";2 Observe the gizmos drawn in the scene view. Expected results: Ga... Read more
Double-clicking on the game object in hierarchy deselects it
Double-clicking on the game object in hierarchy deselects it. Steps to Repro:1. Create a new project2. Hierarchy window3. Double cli... Read more
[Improved Prefab] Override indicator (blue line) appears misaligned on s...
[Improved Prefab] Override indicator (blue line) appears misaligned on some fields for Rigidbody2d. Refer screenshot attached. Steps... Read more
[Windows] VideoPlayer.errorReceived() callback is not triggered when int...
To reproduce:1. Open the attached project and run it2. Click "prepare" button and wait for "Prepare completed" event logged in Conso... Read more
Higher resolution Texture3D allocation takes an unreasonable amount of time
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Press "L" to create a Texture3D Expected result: cre... Read more
Null Reference Exception occurs on editing cloth constraints or collision
Null Reference Exception occurs on editing cloth constraints or collision. Once the exception occurs the editing window doesn't open... Read more
[VideoPlayer] Timeline goes to 0 when seeking
When starting a seek on the time of a video clip, the player will temporarily read "0" before resuming. Reproduction Steps:1. Build ... Read more
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