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[Terrain] Reset and Doc button get's clipped when Inspector window shrin...
Reset and Doc button get's clipped when Terrain settings and paint texture (with an assigned texture) tool is active and Inspector w... Read more
[Terrain] Unable to change texture's "Size" and "Offset" Value through d...
Unable to change texture's "Size" and "Offset" Value through dragging "X" and "Y" properties Steps to repro:1. Open attached or crea... Read more
[Terrain] Two Sliders are present for "Size" and "Opacity" for Painting ...
Two Sliders are present for "Size" and "Opacity" for Painting details on terrain Steps to repro:1. Open attached or create a new pro... Read more
Tiles painted in the Scene appear different in the Tile Palette
Steps to reproduce:1. Open the attached project "1057089.zip"2. Open "13 Polish and Deployment" scene3. Open Window/2D/Tile Palette4... Read more
Numeric value is hidden near the slider
How to reproduce:1. Open attached project ("201813f1.zip")2. Open Scene > SampleScene3. In Hierarchy select Drone Beta > Model... Read more
[Profiler] ArgumentNullException on changing Profiler Hierarchy raw to T...
[Profiler] Error on changing Profiler Hierarchy raw to Timeline To reproduce:1. Create a new project.2. Open Profiler Window.3. Ente... Read more
[Linux][Editor] The Inspector does not take Space bar input.
When the user selects a attribute in the Inspector and presses Space bar, the selected attribute should respond accordingly. For exa... Read more
OpenVR trackpad axes are reported as 0 on the frame they are pressed
Steps to reproduce:1. Download and open the attached project2. Enter Playmode with HTC Vive connected3. Touch the trackpad of the ri... Read more
Indirect intensity slider has no effect on lightprobes in Progressive ba...
Steps to reproduce: 1. Download the attached project and open TestScene01-BakedGI (Assets > Scenes)2. Navigate to the Lighting Se... Read more
The smaller mipmaps will contain garbage when Texture Streaming and Crun...
To reproduce:1. Open the user's attached project2. Make sure all the textures have both Streaming and Compression enabled3. Build an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script