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[IL2CPP] Crash on il2cpp::vm::Field::GetValueObjectForThread in build wh...
Steps to reproduce:1. Open the attached project ("1199942.zip")2. Build and run the project (File -> Build Settings... -> Buil... Read more
[ShaderGraph] Converting a node with no output edge connected to a subgr...
Converting a node that is not attached to anything (input and output) to a subgraph via the right click menu option "Convert to Sub ... Read more
[Sprite Editor] Dropdown icon of Name Property is missing from "Secondar...
The dropdown icon is missing for the Name property dropdown from the Secondary Texture window under Sprite Editor window. Refer atta... Read more
Baking Reflection Probes results in an error message when a Reflection P...
How to reproduce:1. Open the attached 'project-1196495.zip' project2. In the Lighting window select 'Bake Reflection Probes' (found ... Read more
[macOS] Objects containing SkinnedMeshRenderer component become invisibl...
How to reproduce:1. Open the user's attached project("BugReportProject")2. Expand "Barbarian" GameObject in the Hierarchy3. Select d... Read more
Editor crashes on Unity::ConfigurableJoint::Create when loading a specif...
How to reproduce:1. Open the "case_1198019" project2. Load the "asd" scene-- Observe the crash Reproducible with: 2017.4.35f1, 2018.... Read more
[HDRP] NullReferenceException is thrown continuously when "Path Tracing"...
On adding "Path Tracing" Override to "Volume Profile" asset throws NullReferenceException continuously when Scriptable Render Pipeli... Read more
[FbxExporter] Exported FBX's RelPath ofTexture is incorrect
To reproduce:0) Extract attached project into C:\Project\FbxExporterTest-2019.101) Open attached project and scene2) Right-click on ... Read more
[HDRP] Unable to add "Overrides" in "Volume Profile" on deleting the exi...
ArgumentException is thrown on selecting the "Volume Profile" asset after deleting the existing override. NullReferenceException is ... Read more
[HDRP] NullReferenceException is thrown when Loading old HDRendringPipel...
On loading Old HDRendringPipelineAsset from "HD Render Pipeline Wizard" throws NullReferenceException, refer the attached video Step... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title