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Crash when logging it to Collaborate
I created the STW 2018.2 project on the Release QA FTP org yesterday. I opened the project and worked with Unity HUB yesterday.The n... Read more
[ProBuilder] Vertex Color Editor cursor gizmo freezes when cursor is hov...
To reproduce:1. Open any project along with ProBuilder2. Have ProBuilder shape in scene3. Open ProBuilder's Vertex Color Editor (Too... Read more
Adding MeshCollider Meshes without CookingOptions.CookForFasterSimulatio...
To reproduce:1. Open project2. Open and play 'PhysicsMeshCrash' scene Expected vs actual: editor should not crash Reproduced: 2017.3... Read more
[2018.x] Misleading 'Nothing to import' message when trying to import pa...
To reproduce:1. Create a new project2. Enter play mode3. Try to import any package from A$ Expected: 'Failed to import package with ... Read more
[ProBuilder] Invalid worldAABB error when hovering over ProBuilder objec...
To reproduce:1. Open any project along with ProBuilder2. Create a ProBuilder shape in the scene3. Open ProBuilder's Vertex Color Edi... Read more
Editor crashes when adding scripted water asset to scene with terrain in...
How to reproduce:1. Download and open attached "case_1042803-Repro" project2. Load "level01" scene3. Add "WaterProDaytime" asset to ... Read more
[UI] No shadowmask and Directional Lightmap preview in Baked Lightmaps tab
Steps for reproduction:1) In a new scene, create a lightmap static object2) Ensure you've a mixed light in Shadowmask mode3) Generat... Read more
[IL2CPP] Build fails with 'System.String CthData.Range::StringFormInt(Sy...
Reproduction steps:1. Open the attached project.2. Go to "Build Settings > iOS > Player Settings > Other Settings > Conf... Read more
[WebGL] Web Assembly build fails with error when Exceptions are enabled
Steps to reproduce:1. Open user-submitted project "ProjectQuestIon.zip"2. Build for WebGL (make sure Linker Target is WebAssembly an... Read more
Camera does not render shadows when used in preview scene
How to reproduce:1. Download and open attached "PreviewShadows" project2. Open Window > Render Preview3. Click button "Render Pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor