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Unable to pick child object in the canvas
Steps to reproduce : - create a new project- create a canvas, a text and a button- try to pick the text in the scene view and notice... Read more
The Image component PreserveAspect Image Type isn't working as it should
Steps to reproduce : - import the project attached- open the scene "preserve aspect bug"- select the button and notice that the Imag... Read more
Any other Canvas in hierarchy ignore events
Steps to reproduce : - import the project attached- open the scene "canvas_bug"- press play and notice that only the root canvas rec... Read more
WebCamTexture init throws outdated API warning on iOS
To reproduce:1. Open attached project2. Build and run on iOS3. Notice the warning:WARNING: -[<AVCaptureVideoDataOutput: 0x208a704... Read more
[WP8] textured skinned meshes will blink with Mesh Compression on
To reproduce:1. Open attached project2. Open scene twstr3. Build&Deploy for WP8 - note that the mesh is blinking4. In the projec... Read more
The scroll event gets called only when the mouse is moving
Steps to reproduce:1. Open the project and the scene "gui event testing"2. Play the scene3. Press the scroll wheel button, scroll up... Read more
Importing an older package using AssetDatabase.ImportPackage fails
To reproduce:1. Open attached project and download the attached package2. Open the script "Tester" in the project and make sure that... Read more
MonoDevelop doesn't remember the last window position (with dual screens)
This issue occurs when using more than 1 screens. 1. Open MonoDevelop2. Move the window to another screen.3. Maximize4. Close5. Open... Read more
DSP status still updates after pausing the scene
Steps to reproduce : - import the project attached- open the scene "MainMixerTest"- open the "MainMixer" in the audio mixer- select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"