Search Issue Tracker
A subasset becomes the main asset when renaming the main asset to the sa...
How to reproduce:1. Open the attached project "multiasset-bug.zip"2. Open the context menu in the Project window and click on Create... Read more
ParticleSystem forces DeferredRendering to have Forward pass which resul...
Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more
[iOS] iOS player crashes on UnityFramework`::ExecuteJob() at JobsBinding...
How to reproduce:1. Open the attached TransportIssue.zip project2. Go to Scenes folder-> open Sample Scene3. Go to the Hierarchy ... Read more
[Themes] [Input System]Scheme name is clipped in "Add Control Schema" wi...
Scheme name is clipped in "Add Control Schema" window. Steps to repro:1. Create a new project.2. Window > Package Manager > In... Read more
[Input System] Value info text for "R" keyboard key is clipped in Input ...
Value info text for "R" keyboard key is clipped in Input Debugger Window. Steps to repro:1. Open the attached project.2. Window >... Read more
[Animation] Animator parameter name gets clipped for more than 7 letters...
Animator parameter name gets clipped for more than 7 letters in blend tree. Refer the attached video Steps to reproduce:1) Create a ... Read more
Preset Asset Icons for Assets using Editor.RenderStaticPreview do not ch...
Preset Asset Icons for Assets using Editor.RenderStaticPreview do not change when Preset properties are changed while Project Window... Read more
[Animation] Selected value doesn't reflect in dropdown for "Compute posi...
Selected value doesn't reflect in dropdown for "Compute positions" and "Adjust Time scale" in blend tree . Refer the attached video ... Read more
[iOS][Editor] Lensflare effect edge has a visible part of the borderline
How to reproduce:1. Open the attached lens_flare_test.zip project2. Inspect the Game View3. Enter the Play Mode (The issue is better... Read more
[GPU PLM] Neverending bake when progressive updates are on (available vs...
Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions