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[macOS Catalina] Scene viewport appears pixelated when disabling Scene L...
How to reproduce:1. Create a new project2. Go to Window -> Rendering -> Lighting settings3. In the Scene tab -> Environment... Read more
[URP] Name label in Shader Passes clipped in Preset of UniversalRenderPi...
Name label in Shader Passes clippes in Preset of UniversalRenderPipelineAsset_Renderer Steps to Reproduce:1. Create a new project wi... Read more
[URP] Remove button is not activated in Shader Passes List after creatin...
Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more
[LWRP] Light Component ignores culling mask values when multiple lights ...
How to reproduce:1. Open the "ARDemo-Editing-AllWorldsBase_SHADOWTEST" Scene in the attached "LWRP_ShadowTest copy.zip" Unity projec... Read more
[Preset] "Use Defaults" text overlaps with its checkbox under "Tier Sett...
On creating preset of "Graphics Settings", "Use Defaults" text overlap with its checkbox under "Tier Settings", refer attached scree... Read more
[Vulkan] Editor silently exits on Linux, crashes on Windows when opening...
How to reproduce:1. Create or open an existing project2. Change Graphics API to Vulkan3. Apply the changes by restarting the Editor ... Read more
[GPU PLM][AMD] Radeon Pro Denoise maxes VRAM and hangs
Repro: Find a machine with recent AMD hardware, Windows 10 and current drivers. tested using AMD's November 15th 2019 driver build (... Read more
Player crashes on il2cpp::os::Thread::GetCurrentThread() + 83 when shut...
How to reproduce:1. Open the attached provided in the link in the Edit section2. Build and run3. When the PLayer launches let it run... Read more
[Preset] "Level" names under "QualitySettings" are misaligned when its p...
On creating preset of "Quality" from "Project Settings", "Levels" names are misaligned, refer attached screenshot Steps to repro:1. ... Read more
[URP] Renderer Features object missing in UniversalRenderPipelineAsset_R...
Renderer Features object missing in UniversalRenderPipelineAsset_Renderer on removing in its preset asset vice a versa Steps to Repr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes