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Crash on tlsf_free when Entering the Play mode and creating a custom con...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode (if the project does not cra... Read more
Creating a Preset of an asset type marked as excluded from presets is al...
Reproduction steps:1. Create a new empty Project2. Import the attached Script3. Press Test > Create basic texture in the Menu bar... Read more
[ARFoundation] Error CS0246 is thrown when Particle system built-in pack...
Reproduction steps:1. Create a new project2. Install ARFoundation package3. Remove Timeline package4. Remove built-in particle syste... Read more
Mac player failed to build with error The instruction `Unity.Burst.Intri...
This issue is Mac only. Windows is fine. Steps:1. Clone DOTS monorepo2. Open Projects/HybridURPSamples3. On ProjectView, select Hybr... Read more
Drag and drop nodes to a group doesn't work if edges are selected
It's not possible to drag and drop multiple nodes in a group if edges are selected. Read more
[Metal] Tessellation shader is either invisible or not shaded properly, ...
Reproduction steps:1. Open the project that the customer attached in "TessellationMetalIssue-2021.2.zip"2. Enter Play Mode in Sample... Read more
AddComponentMenu does not set custom name in Inspector when script is no...
Reproduction steps:1. Open the attached project "AddComponentMenu.zip"2. Open scene "Scene"3. Select any GameObject in the hierarchy... Read more
[VFX] ApplyShader is called when Visual Effect Asset particles are not r...
How to reproduce:1. Open the attached project "VFXPerformance.zip"2. Open "VFX Transparent.unity" Scene3. Open Profiler window and i... Read more
Importing a FBX model will incorrectly strip a suffix from Node Name
How to reproduce:1. Open the attached project "NodeNameTruncation.zip"2. Expand the in the Project View3. Observe the names of the c... Read more
[HDRP] Lens Flare, flares flipped for multiple elements with auto rotate...
Create a lens flare asset with multiple elements using rotation and notice the flares are flipped when selecting the auto rotate par... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation