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"Marshal.SizeOf" causes "ArgumentException" errors in IL2CPP builds
Reproduction steps: 1. Open "IL2CPPMarshalRepro.zip" project 2. Open "Scene" scene 3. Enter Play Mode 4. See Console window output ... Read more
Editor freezes and crashes after a few moments after entering Play Mode ...
Repro steps: 1. Open user attached project 2. Edit -> Project Settings -> Physics 2D 3. Check "Use Multithreading" 4. Enter Play Mod... Read more
Unity doesn't recognize missing assembly references when moving a script...
Repro steps: 1. Open attached project 2. Drag "Foo.cs" from "Assets/Scripts/Foo" to "Assets/Scripts/Bar" 3. Wait for the Editor to H... Read more
GUILayout.TextField and GUI.TextField don't accept any input when a stri...
Repro steps: 1. Open QA attached project "repro_1082259" 2. Main Menu -> MyExample -> Window 3. Press on the input field 4. Try to i... Read more
[HDRP] Switching shading mode from wireframe to shaded changes material ...
Steps to reproduce: 1. Download 1083989_repro.zip 2. Open "test" scene 3. Make sure that HDRP package is correctly installed 4. Ente... Read more
ArgumentException is thrown when leaving Prefab Edit mode during Script ...
How to reproduce: 1. Open the attached "TestFor1081094.zip" project 2. Select GameObject Prefab from the Assets folder 3. In the In... Read more
MeshTopology.Quads generates a draw call that uses 3 point patches inste...
According to Unity Documentation (https://docs.unity3d.com/ScriptReference/MeshTopology.Quads.html), MeshTopology.Quads should gener... Read more
[Windows] mono_internal_hash_table_lookup crashes when entering to Play ...
To reproduce: 1. Download attached project "Assignment1.zip" and open in Unity 2. Open "main-test" scene 3. Enter Play mode Expect... Read more
[2D] [2d Triangle] Warnings appear in console when using 2d Triangle pac...
Two warnings appear in console when using 2d Triangle package Steps to repro: 1. add com.unity.2d.triangle package to your project... Read more
Assets with serializedVersion: 6 meshes are not rendered
Steps: 1. Open attached project "MeshImportFail-withScript.zip" 2. Select the "TestMesh" mesh asset and check the Preview window E... Read more
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