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[Input System] Last Event Handler is removed when removing a middle Even...
How to reproduce:1. Open the attached project "1196143.zip"2. Open the Sample Scene3. Enter play mode4. Press "Space" Expected resul... Read more
[Mobile] Application crash at libc.ifree when typing more that 60 symbol...
To reproduce:1. Open attached project2. Build and run to mobile device3. In the Input field type more than 60 symbols Actual result:... Read more
Player freezes when Alt + Tabing if Player is running in the background ...
Steps to reproduce:1. Download the attached project2. Build a Standalone player (add "SampleScene" to build settings)3. Launch playe... Read more
[IL2CPP] Static constructors cause unnecessary wait time, s_Il2CppMethod...
How to reproduce:1. Open attached project "" and scene ""2. Select IL2CPP scripting backend (Project settings -> Other Settings -... Read more
[URP] Assertion failed on expression errors are thrown on adding Rendere...
Assertion failed on expression errors are thrown on adding Renderer Features in ForwardRendererData preset asset. Steps to repro:1. ... Read more
VFX Graph's particles are not rendered in Play Mode when VFX Graph is im...
How to reproduce:1. Open user's attached 'VFXGraphAssetBundleBug.zip' project2. Open 'Test' Scene3. Enter Play Mode4. Notice that 'V... Read more
Upgrading the project results in missing System.Serializable UnityEvent ...
How to reproduce:1. Open attached project "UnityEventSerialisationBugExample.zip" in a reproducible Unity version2. In Hierarchy win... Read more
"Setting anti-aliasing of already created render texture" errors thrown ...
Reproduction steps:1. Create a new project using a URP template2. In the Hierarchy, select "Main Camera"3. Press Play Expected resul... Read more
[URP] NullReferenceException error is thrown on deleting Renderer Featur...
NullReferenceException error is thrown on deleting Renderer Feature object in CustomForwardRendererData asset after removing the obj... Read more
[HDRP] Physical properties are misaligned under Camera component when a ...
Physical properties are misaligned under Camera component when a preset of Camera is created, refer attached screenshot Steps to rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open