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The upm.log file's debug level includes function calls with confusing na...
At debug logging level, the upm.log file shows the name of each function that executed in UPM as well as the arguments passed or the... Read more
MacOS Targetsupport Installers for Linux overwrite their content
-e: this way you can't install the Mono and IL2CPP support for Linux with the MacOS editor at the same time--it works when installin... Read more
Failed to load errors with various asset files when searching via ref in...
How to reproduce:1. Open attached project "mcdroid.zip"2. Paste "ref:Assets/Scripts/EndlessWaveGenerator.cs" into Project search fie... Read more
RuntimeInitializeOnLoad methods are called multiple times when using def...
How to reproduce:1. Open the attached "RuntimeInitializeOnLoad.zip" project2. Build and Run to Standalone3. Close the Build4. Open a... Read more
[IOS] Display.displays does not update when disconnecting an external di...
Reproduction steps:1. Open attached project "Case_1330759"2. Build and Deploy the Project to an iOS device3. Observe the Text in the... Read more
Editor crashes on mono_log_write_logfile when repeatedly entering and ex...
How to reproduce:1. Open the attached project ('case-1329488.zip')2. Open the 'AI' Scene3. Enter Play Mode4. Exit Play Mode5. Repeat... Read more
[UI Toolkit] UI becomes unresponsive after setting its width to 1.0E+11 ...
How to reproduce it:1. Open the attached project "1324728_issue.zip"2. Open a Memory Profiler window (Menu Bar > Windows > Ana... Read more
[URP] unity_LightData and unity_SpecCube0_HDR equal to 0 on build, for r...
How to reproduce:1. Open attached project "450_12_repro.zip"2. Build the project3. Start the build Expected result: The color of the... Read more
Unity crashes entering Play Mode when the GraphView window is open and F...
How to reproduce:1. Open the attached project "GraphViewCrash.zip"2. Open "Graph Editor" (Graph Editor>Graph Editor)3. Enter Play... Read more
Building a HDRP project with ILL2CPP results in a Internal build system ...
How to reproduce:1. Open the attached project "case_1330021-Test_Volumetric_Stripped.zip"2. Click File > Build Settings > Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View