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7
votes
Fixed

[WebGL] CustomRenderTexture is not updated when Double Buffered is enabled

WebGL

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May 27, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.3f1, 2021.2

How to reproduce: 1. Open the user's attached "CRT WebGL Bug" project 2. Open the "Demo" Scene 3. Open the Build Settings (File->Bui... Read more

1
votes
Fixed

Revert and Apply to prefab options are not visible when nesting a BeginP...

IMGUI

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May 25, 2021

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Version/s: 2021.1.0b3, 2021.2

How to reproduce: 1. Open the attached project "RevertNotShowing.zip" 2. Open SampleScene 3. Select GameObject in the Scene Hierarch... Read more

0
votes
Fixed

Handles.Slider2D does not respond to mouse input when dragged in the Edi...

IMGUI

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May 22, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.3f1, 2021.2

How to reproduce: 1. Open the attached project "Handles.zip" 2. Open "My Editor Window" (Bug > My Editor Window) 3. Select and drag ... Read more

0
votes
Fixed

EditorApplication.projectWindowItemOnGUI should also return the targeted...

Project Browser

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Sep 09, 2019

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Version/s:

projectWindowItemOnGUI does not allow identifying sub-assets, so for example you can't customize project view rendering of a Mesh pa... Read more

3
votes
Fixed

Editor crashes when exiting and keeping a tutorial project

Templates

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May 23, 2021

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Version/s: 2020.3.9f1

How to reproduce: 1. Open Unity Hub and select the Learn tab 2. Open a new Karting Microgame project 3. Make sure there are no compi... Read more

0
votes
By Design

Graphics.CopyTexture doesn't copy correctly to texture array when Qualit...

Texture

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May 13, 2021

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Version/s: 2018.4, 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "texture_copy_to_array_bug" project 2. Open the Scene "SampleScene" 3. Enter the Play ... Read more

5
votes
Won't Fix

[Mobile][SRP][URP] CommandBuffer.SetRenderTarget doesn't work

Package: Scriptable Render Pipeline Universal

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May 24, 2021

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Version/s: 2021.1.1f1

Steps to reproduce: 1. Open the user's attached project "RenderTargetTest.zip" 2. Build on Android 3. Open the app Expected result... Read more

1
votes
Not Reproducible

[UI Toolkit] DropdownField is broken when using USS

Package: UI Toolkit

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May 18, 2021

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Version/s: 1.0.0-preview.14

Steps to reproduce: 1. Download and open the user's project "UIToolkitDropdownIssue-2021.1.zip" 2. Open Assets/Scenes/SampleScene.un... Read more

1
votes
Fixed

Prefab's overridden properties aren't transferred when copying it to ano...

Scene Management

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May 28, 2021

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Version/s: 2020.3.5f1, 2020.3.10f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "CopyPasteBug.zip" project 2. In the Project window double-click on the "CopyFromMe" P... Read more

6
votes
Fixed

[ARFoundation][ARCore][Android][IL2CPP] Runtime crash when initializing ...

Package: ARCore

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May 21, 2021

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Version/s: 4.1.7

Repro steps: 1. Open attached project "arfoundation-demos-master" 2. Build and Run the "imageTrackingStaticRuntimeSet" scene to Andr... Read more

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