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EditorWindow documentation is wrong in relation to create window
this page in the documentation is wrong according to how to create and show an editor window :) http://unity3d.com/support/documenta... Read more
Video player crashes on the iOS
1. Use and build attached project.2. Select clip to play and use "CancelOnTouch" mode to play it.3. When video shows up touch to can... Read more
Bones renaming should be locked in Avatar Configuration Tool
- Select model in project tab. Go to the inspector tab and choose Model- Select Rig tab, click Configure- Rename any bone in hierarc... Read more
Web Player crash in firefox
To reproduce: 1) Download and open project2) Build for webplayer3) Open in firefox4) Press "Sign In"5) Pick a picture6) Open Multipl... Read more
Broken mapping applied by switching to the muscles tab
- Brake the mapping (e.g. set wrong transform for any bone)- Dont press apply button- Switch to the muscles tab- Editor will propose... Read more
Deleting default state (colored orange) doesnt colore new default state ...
If statemachine contain more than one state, deleting default state (colored orange) doesnt colore new default state to orange Read more
Identical negative values in blend tree breaks motion in the animator wi...
- Open blend tree with 2 motions.- Set Automate thresholds to false.- Set threshold value for both motion to the same negative value... Read more
Sub-State Machine default states are too far from each other
- Create Sub-State Machine and dragndrop to it any state from current state machine- Open Sub-State Machine- Notice that these state... Read more
Only one of several shadows are rendered when Culling mask is used in Fo...
When several shadow casting lights have "non-overlapping" Culling masks - only one light casts shadow in Forward rendering path.Shad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled