Search Issue Tracker
Won't Fix
Votes
1
Found in
4.3.0f1
Issue ID
573481
Regression
No
Bones renaming should be locked in Avatar Configuration Tool
- Select model in project tab. Go to the inspector tab and choose Model
- Select Rig tab, click Configure
- Rename any bone in hierarchy.
- Make any changes to activate Apply button (change any transform in mapping to none and return it back)
- Press apply. Press Done.
- Open Configure again and notice that renamed bone is missed in mapping and set to none
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Player Crash on scripting_invoke_profiler_begin when the built Player Scene has an empty UIDocument and is built on IL2CPP
- Unnecessary Warnings are logged when running Player with -batchmode -nographics
- [Android] [iOS] Application silently crashes when creating and setting up Textures2D in large amounts
- Some VFX Window Panels close on entering Play mode
- VFX Graph using Redo action for Move and Connect node results in an unknown input value
Add comment