Search Issue Tracker
Won't Fix
Votes
1
Found in
4.3.0f1
Issue ID
573481
Regression
No
Bones renaming should be locked in Avatar Configuration Tool
- Select model in project tab. Go to the inspector tab and choose Model
- Select Rig tab, click Configure
- Rename any bone in hierarchy.
- Make any changes to activate Apply button (change any transform in mapping to none and return it back)
- Press apply. Press Done.
- Open Configure again and notice that renamed bone is missed in mapping and set to none
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Add comment