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The hash of raw binaries in asset bundles is different after building bu...
Reproduction steps: 1. Open the project "IndexFormatCorruption.zip"; 2. Select Tools -> Asset Bundles -> Build All; 3. Select Tools ... Read more
3D Objects with sharp edges cast shadows on themselves when using Mixed ...
How to reproduce: 1. Create an empty project 2. Place a Cube or Cylinder gameObject in the Scene (or any model with sharp edges) 3. ... Read more
[Regression] NullReferenceExceptions thrown when trying to create parame...
How to reproduce: 1. Open the user-submitted project 2. Go to the Animator Window 3. Try to add new parameters 4. Observe the Consol... Read more
Editor crashes on regenerating speed tree materials when its scaling fac...
Editor crashes on regenerating speed tree materials when its scaling factor is changed while it is painted on the terrain Steps to ... Read more
[2018.3] [Collab] GetNativeCollab is not allowed to be called from a Scr...
To reproduce: 1. Create a new project 2. Open Services tab, enable Collab 3. Push initial commit 4. Add a new script to the project ... Read more
Incremental compiler possibly leaks memory when recompiling project a lot
How to reproduce: 1. Open user-submitted project (Link in the edit section) 2. Open "SampleScene.unity" scene 3. In Unity menu selec... Read more
Looping Audio by Script results in an Audio Pop at the start of the firs...
How to reproduce: 1. Open the project attached by the user (Audio Demonstration.zip) 2. Open the "Test" Scene 3. Play the Scene, pre... Read more
[Linux] Undocked windows cannot be expanded/smallened by dragging their ...
To reproduce: 1) Create new project 2) Undock any window (for example, "Game") 3) Try making it bigger or smaller - there are no con... Read more
Constant physical size does not work on buttons when application is buil...
To reproduce: 1. Open attached project 2. Press play to see it in action and notice that bottom bar icons are normal size 3. Build ... Read more
UnityPluginUnload is never called in a standalone build
To reproduce: 1. Open the GfxPlugin project in Visual Studio and PluginUnload project in Unity 2. In VS, go to Debug -> test proper... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window