Search Issue Tracker
[ShaderGraph] The Preview Window displays a completely black Node when w...
Reproduction steps:1. Create a new HDRP template project2. Create a new VFX Shader Graph3. Makes some changes to the graph Expected ... Read more
[ShaderGraph] Setting Master Node's Material type to Subsurface Scatteri...
Reproduction steps:1. Create a new HDRP template project2. Create an HDRP Lit Shader Graph3. Change the color of the material to ill... Read more
[iOS] Crash on il2cpp::vm::Exception::Raise after uncaught exception of ...
How to reproduce:1. Build the attached project for iOS2. Build & Run the app on device via Xcode3. Press "Leave" button when the... Read more
[CPU PLM] Radeon Pro denoiser does not work upon the first bake using CP...
Steps to reproduce: 1. Open an existing project2. Make sure that Radeon Pro denoiser is selected3. Make sure that lightmapper is set... Read more
Changing display resolution or orientation causes black borders and inco...
How to reproduce:1. Open the attached "case_1191897-FullscreenTest(edit).zip" project2. Load "SampleScene"3. Go to Build Settings an... Read more
[Cinemachine] ArgumentException error is thrown on selecting Cinemachine...
ArgumentException error is thrown on selecting CinemachineStateDrivenCamera preset asset after deleting StateDriven Camera in Hierar... Read more
[Cinemachine] ArgumentNullException error is thrown on selecting Cinemac...
ArgumentNullException error is thrown on selecting CinemachineBlendListCamera preset asset after deleting BlendList Camera in Hierar... Read more
[macOS]Cloud Diagnostics and Analytics services do not work when enabled...
How to reproduce:1. Open the attached CloudDiagPreProcessorRepro.zip project2. Run build via BUILD/BUILD OSX custom menu item3. Righ... Read more
[Shader Graph] Shaders from Shader Graph don't work on UI with Canvas "R...
Reproduction steps:1. Open "1193291" project2. Notice that the Image has Perlin Noise3. Select the "Canvas" Game Object -> "Canva... Read more
Universal Renderer features: "Layer Mask" and "Shader Passes" repeated t...
Reproduced on Master, 7.1.2, and 6.9.1. Could not repro in earlier versions due to the renderer features UI being broken, preventing... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject