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Crash on MemoryManager::OutOfMemoryError when opening a project with cor...
Reproduction steps: 1. Open the attached "case_1332514" project -- observe crash Reproducible with: 2019.3.0f6, 2019.4.26f1, 2020.3... Read more
[XR][Quest][Multiview] Errors spammed in device's log: OPENGL NATIVE PLU...
Repro steps: 1. Open the attached project "OESTextureBug" 2. Build and Run on Quest 3. Observe the logcat Expected: No errors are t... Read more
Corrupted Prefab crashes the Editor when opening Scene containing it
Reproduction steps: 1. Open user attached Project Expected result: The Project is loaded Actual result: The Editor crashes Reprodu... Read more
[Android] Switching to Portrait from Landscape by script doesn't work wh...
Repro steps: 1. Open the attached project "Unity Screen Orientation Android" 2. Build and Run on Android 3. After the app launches r... Read more
You cannot delete items from a [NonReorderable] list using the Delete ke...
How to reproduce: 1. Open the attached project "ReorderableListShortcuts.zip" 2. Click on New Scriptable Object With Lists in the Pr... Read more
IL2CPP Build fails when GameObject has Script attached and Addressables ...
How to reproduce: 1. Open the attached project "Bug.zip" 2. From the Project window, open Assets/IndoorsScene.unity 3. Open Window>A... Read more
[Shader Graph] Position node "Object" is not consistent when GameObjects...
How to reproduce: 1. Open the user's attached "WSPositionIssue" project 2. Open the Scene "SampleScene" 3. Inspect the Cubes in the ... Read more
[Scene View] Particle UI and Cloth Inspector header names appear clipped...
On docking 'Particle UI' and 'Cloth Inspector' windows in the Scene view to make Overlay window results in these windows header name... Read more
Items change expanded/collapsed states when changing the order of them i...
How to reproduce: 1. Open the attached project "ReorderableListShortcuts.zip" 2. In Project View select New Scriptable Object With L... Read more
Scheduled items, asynchronous tasks, and Update() are not run when Edito...
Reproduction steps: 1. Open user's project "UI Toolkit Modal.zip" 2. Click on Test/Main Window in the top toolbar 3. Click on the "S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support