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[Recorder] When setting Frame Interval there is no check to see if the F...
To reproduce: 1. Download attached project "newRexTest2.zip" and open in Unity 2. Open "SampleScene" scene 3. Go to Window > Genera... Read more
[Memory Profiler] Unity application closes while taking a Memory Snapsho...
How to reproduce: 1. Open the attached Unity project 2. Build and run Windows standalone application 3. Attach profiler to the stand... Read more
[LWRP] Navmesh is only visible up close when using LightWeight PipeLine
How to reproduce: 1. Open attached project "LightWeightNavmesh.zip" and scene "SampleScene" 2. In Hierarchy window, select Ground o... Read more
[HDRP] Black squares are rendered on objects with HDRP when Texture Qual...
How to reproduce: 1. Download and open attached project "New Unity Project" 2. Open Edit/Project Settings/Quality 3. In Inspector se... Read more
Microphone name look-up no longer returns a device with "Built-In microp...
Steps to reproduce: 1. Open QA-supplied project 2. Play the Scene ("main") 3. Inspect the Console window Expected: Log throws a dev... Read more
[Animation] Animation preview is incorrect when using 'Motion' Root Moti...
To reproduce: 1. Open project 2. Select 'Debug_Avatar_Ougen_Ani_MoveLeft_BS 1' in the project window -> Rig 3. Change Source to Debu... Read more
Cinemachine Collider creates an empty object at the scene origin which c...
How to reproduce: 1. Open attached project "New Unity Project.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Scene or G... Read more
High Resolution Sprites flicker in the Build during an animation
How to reproduce: 1. Open the attached project 2. Build the project and run it 3. Observe the Sprites Expected result: The animatio... Read more
[Android] Splashing screen on android behaves like scale to fit when it ...
To reproduce: 1. Download and open attached project 2. Make sure that splash screen scaling in player settings is set to scale to fi... Read more
[Backend] Crash when using PrefabUtility.ConnectGameObjectToPrefab in On...
How to reproduce: 1. Open user's project 2. Open "SpielScene" 3. Press Play 4. Press "DEV" button in Game View 5. Press Play to stop... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
- "CommandBuffer: temporary render texture not found while executing" warning is shown when Compatibility Mode is enabled and Camera stacking is used
- NotImplementedException is thrown when using System.String.Replace(String, String, Boolean, CultureInfo)
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field