Search Issue Tracker
Deleting a script corrupts prefab which had that script
To reproduce: 1.Create new project 2.Create a Cube in the hierarchy 3.When cube is selected i the inspector Add Component > New scri... Read more
Header does not appear if followed by private variable
To reproduce: 1. Open attached Unity project "Header.zip" 2. Open "gg" scene 3. Click on Main Camera and observe the "HeaderTest" s... Read more
Android: shaders with #pragma target 4.6 don't run on devices that are ...
According to https://docs.unity3d.com/Manual/SL-ShaderCompileTargets.html, #pragma target 4.6 is supported by ES3.1+AEP devices. On... Read more
EditorGUI.DrawPreviewTexture stops rendering when mouse leaves focus of ...
Steps to reproduce: 1. Open user attached project "BitSignal2017.zip" 2. Find "GameHandler" object in Hierarchy 3. Find Ship Factory... Read more
[iOS][Cardboard] Putting phone to Sleep while App is running breaks VR v...
If the app is open while the phone goes to sleep, on returning to the app the VR view is completely squashed and cannot recover. Swa... Read more
[Regression] Shadow of GameObject is placed away from it when using cert...
1. Open the attached "ReproProject" and "repro" scene 2. Observe the "Train" and "Floor" GameObjects, notice that they use custom sh... Read more
Shader fails to compile when 2 equality tests are made and stored back i...
To reproduce: 1. Download and open attached "VertexIDTest.zip" project. 2. Select the "VertexIDTest" shader from the project view. ... Read more
[IME] Unity does not recognize Schwa symbol ("ə" , "Ə")
To reproduce: 1. Open a new Unity project 2. Create a text component 3. Change keyboard to Azerbaijani Latin 4. Try to write the Sch... Read more
[Android] Building Oculus app with gradle thows attribute collision error
Reproduction steps: 1) Open user's attached project 2) Try to Build and run with Gradle build system -- Notice that build fails with... Read more
NavMeshAgent sometimes ignores NavMeshObstacle above the NavMeshLink
Steps to reproduce: 1) Download attached project 'NavMeshComponents-master copy.zip' and open in Unity 2) Open 'Test' scene 3) Pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit 'background-size' property is not fully animatable
- Moving the Scrollbar via clicking no longer works after the first-click when page size is too small
- Elements in UI Builder Viewport are displayed incorrectly when Editor UI Scaling is set to 125%
- Prefab referencing a script is not shown in the Search window's Project tab when using "Find References In Project"
- Scroll view sensitivity remains unchanged when modifying the "--unity-metrics-single_line-height" value