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Upgrading projects automatically enables com.unity.modules.nvidia package
Steps to reproduce:1. Open attached "empty-project.zip" Unity project2. Check imported modules in Window -> Package Manager Expec... Read more
[Animation] Assertion failed on expression: '!m_Curves' when playing ani...
Reproduction steps:1. Open attach project "AssertionErrorDemo.zip" and scene "Test"2. Enter Play Mode3. In Game View, press the butt... Read more
[HDRP] [SG] New graph remains dirty after the first save
Version tested: 2021.2.0.a19 + 12.0.0 (Master) Steps to reproduce: 1) Create an empty HDRP project or a template2) Create a new Lit ... Read more
[ChromeOS] Nothing is rendred with GLES3 + Linnear
How to reproduce:1. Open the attached project2. Build & Run Or1. Create a new project2. Set Graphics API to GLES33. Set Color Sp... Read more
[Enlighten] No indirect when Mixed Lights are overridden as Realtime
Repro: - Download and import the attached repro project- Open the Scene SampleScene.unity- Select the light Spotlight- Ensure that t... Read more
When exiting playmode blobs leak memory
It seems like BlobAssets converted in subscene memory are never released after exiting playmode. Slack: https://unity.slack.com/arch... Read more
Tab key functionality exist when deleted from Input Actions and in Input...
How to reproduce:1. Open the attached project "InputIssue.zip"2. Open SampleScene3. Enter the Play Mode4. Press the Tab key and obse... Read more
[Addressables] The internal ID for local static content group is changed...
How to reproduce:1. Open the attached "case_1340461.zip" project2. Select Window\Asset Management\Addressables\Groups and Build\New ... Read more
Managed Assembly load failure
How to reproduce:1. Open the attached "after.zip" project2. Open the Console Window Expected result: No errors appearActual result: ... Read more
MouseMoveEvent returns a positive Position when the Cursor leaves the Wi...
Reproduction steps:1. Create a new empty Project2. Import the attached Package3. Press Game > HUD on the Menu Bar4. Press Add Ite... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture