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.Net Ping.Send() throws NotSupportedException
Reproduction steps: 1. Open user attached Project 2. Open Assets\Scenes\SampleScene Scene 3. Press Play Expected result: The Pings ... Read more
Crash when synchronising keyword space from multiple threads
Assertions fire when using graphic jobs: "Local keyword space index cache out of sync". Read more
Not all Shader Graph auto generated property reference names start with ...
How to reproduce: 1. Open the attached project "ShaderGraphNames.zip" 2. Open ShaderGraph from Project View 3. Select Vector2 4. Obs... Read more
"The type or namespace name 'ShowResult' could not be found" error is be...
How to reproduce: 1. Open the user's attached "Decode the Code.zip" project 2. Observe the Console log Expected result: No errors f... Read more
UI Toolkit window text disappears and throw MissingReferenceException on...
Steps to reproduce: 1. Create/Open any Unity project 2. Make sure "System Font" Editor Font is selected in Preferences 3. Open Windo... Read more
UI Toolkit window performance regression when resizing/docking windows o...
Steps to reproduce: 1. Create/Open any Unity project 2. Make sure "System Font" Editor Font is selected in Preferences 3. Open Windo... Read more
Editor layout is not remembered when creating a new project
How to reproduce: 1. Create a new Project 2. Change the Editor layout 3. Close the Project 4. Create a new Project 5. Observe the Ed... Read more
Objects are tinted cyan when Environment Lighting Intensity Multiplier i...
How to reproduce: 1. Open the repro project 2. Use ADBV1 (click "no" on the dialog) 3. Accept upgrade (click continue) 4. Open Asset... Read more
IMGUI button presses don't get registered while in a Device Simulator
How to reproduce: 1. Open the attached "1333953.zip" project 2. Open the "Test" Scene 3. Enter the Play Mode 4. Change from Game Vie... Read more
[XR][OpenXR][HDRP][DXR] Left eye's shadows are opaque black depending on...
Reproduction steps: 1. Open the user's attached "hdrp_dxr_dlss_vr.zip" project 2. Load the "samplescene" 3. Enter Play mode 4. Put o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain's "Brush Masks" Overlay's default color doesn't match other Overlays
- Additional settings dropdown in Terrain Overlay is not grayed out for painting modes with no extra settings
- Inconsistent Terrain brush Opacity values between Scene view and Inspector
- [Usability] No separated opacity for the different types of Terrain brushes
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up