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[Cinemachine] ArgumentNullException error is thrown on selecting Cinemac...
ArgumentNullException error is thrown on selecting CinemachineBlendListCamera preset asset after deleting BlendList Camera in Hierar... Read more
[macOS]Cloud Diagnostics and Analytics services do not work when enabled...
How to reproduce:1. Open the attached CloudDiagPreProcessorRepro.zip project2. Run build via BUILD/BUILD OSX custom menu item3. Righ... Read more
[Shader Graph] Shaders from Shader Graph don't work on UI with Canvas "R...
Reproduction steps:1. Open "1193291" project2. Notice that the Image has Perlin Noise3. Select the "Canvas" Game Object -> "Canva... Read more
Universal Renderer features: "Layer Mask" and "Shader Passes" repeated t...
Reproduced on Master, 7.1.2, and 6.9.1. Could not repro in earlier versions due to the renderer features UI being broken, preventing... Read more
HDRP: Unlit shader: plugging anything into the "vertex normal" input cau...
Reproduces on 7.1.2 release in 2019.3.0b7 (9946d7a66754)Reproduces on Master (c8429fe28e) Repro steps:1. Use a project with HDRP2. C... Read more
[macOS] Editor throws ProjectSettings.txt file is corrupt warning when s...
How to reproduce:1. Start a new or existing project2. Open console window Expected result: No warnings are thrownActual result: Proj... Read more
[Android][2017.4] Editor doesn't update NDK's directory when using Edito...
Repro steps:1. Open attached project and clear the NDK location in Preferences -> External Tools2. Close and re-open the project3... Read more
[2D][2D Lights and Shadows] Point Light seems to have a wrong behaviour ...
[2D][2D Lights and Shadows] Point Light seems to have a wrong behaviour when moving it in and out of a Light Reactor Repro Steps: 1.... Read more
[Preset] Select Preset window does not close automatically after saving ...
Select Preset window does not close automatically after saving Preset asset of any component. Steps to repro:1. Create a new project... Read more
[HDRP] Adding decal to the scene causes crash at ScheduleCullingAllGroups
Steps to reproduce:1. Create new HDRP project2. Create a new game object3. Add Decal component Results: Editor crashes when Decal co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open