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0
votes
Won't Fix

Imported fbx animation has distorted rotate animation in play mode but n...

Animation

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Sep 02, 2016

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Version/s: 5.4.0f3

Repro steps:1. Open "AnimationError.zip" project2. Load "Test" scene3. Enter play mode In play mode you can observe that sword rotat... Read more

0
votes
By Design

[Joints] SuperLight Rigidbody spazzes out

Physics

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Sep 01, 2016

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Version/s: 5.5.0b2

Reproduction Steps:1. Open Project2. Open "SuperLight Test" scene3. Press Play4. Notice that "First" GameObject is spazzing out Repr... Read more

0
votes
Fixed

Setting Spring Joint Max and Min distance to Inf causes many AABB errors

Physics

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Sep 01, 2016

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Version/s: 5.5.0b2

Reproduction Steps:1. Open Project2. Open "Spring Test" scene3. Press Play4. Notice thousands AABB errors being thrown Expected beha... Read more

0
votes
Fixed

RenderingCommandBuffers sample project broken, .ndotl removed from shade...

Shaders

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Jun 06, 2016

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Version/s: 5.5

1) On http://docs.unity3d.com/Manual/GraphicsCommandBuffers.html there is a link to http://docs.unity3d.com/uploads/Examples/Renderi... Read more

0
votes
Won't Fix

[ES2.0] Glossy materials along with reflection probes are rendered badly

Android

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Sep 02, 2016

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Version/s: 5.3.6f1

Reproduction steps:1) Open "ES2_GlossyReflectionProbes.zip" project2) Make sure that OpenGLES3 is selected (on top of Graphics APIs)... Read more

0
votes
Fixed

Inconsistency: Skybox is gone after switching active scene in standalone...

Progressive Lightmapper

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Sep 02, 2016

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Version/s: 5.5.0b2

Steps to reproduce: 1. Open attached project.2. Build that project to standalone.3. Create new scene (with prepared UI)4. Make that ... Read more

6
votes
Won't Fix

Custom font material is missing after loading UI text prefab from an Ass...

Asset Bundles

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Jul 08, 2016

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Version/s: 5.3.5p6

Steps to reproduce:1. open user's attached "StaticFontBug.zip"2. open and play scene "Main"3. go into scene view and move UI panel p... Read more

1
votes
Fixed

[Linux Editor] Collab button doesn't function in Linux

Linux

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Sep 01, 2016

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Version/s: 5.5.0xb1

Collab button can only be used once - clicking it for the second time brings up a greyed-out window. Steps to reproduce:1) Create a ... Read more

1
votes
Fixed

[Linux Editor] .fbx models fail to import if normals need to be recalcul...

Linux

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Sep 01, 2016

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Version/s: 5.5.0xb1

If the Mesh on a model has no normals, they are not recalculated and the model doesn't import properly. Steps to reproduce:1) Create... Read more

0
votes
Not Reproducible

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