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Excessive IL2CPP Stripping of [RuntimeInitializeOnLoadMethod] method wit...
How to reproduce: 1. Open the attached "UWP_StrippingExcessive.zip" project 2. Make sure that "Script changes while playing" has "St... Read more
MenuItems are not separated with a separator in the Hierarchy context menu
How to reproduce: 1. Open user's attached project 2. Go to GameObject -> SubMenu in the toolbar 3. Notice that the items "MenuItem" ... Read more
[Profile Analyzer ] Thread Summary boxes and whisker charts are not cons...
How to reproduce: 1. Open attached "ProfileAnalzyer" project 2. Open Profile Analzyer (Window->Analysis->Profile Analyzer) 3. In Pro... Read more
[Profile Analyzer] Frames without selected marker stay selected when sel...
How to reproduce: 1. Open attached "ProfileAnalyzer" project 2. Open Profile Analyzer (Window->Analysis->Profile Analyzer) 3. In Pro... Read more
[Scripting] NamespaceParser fails when ScriptableObject class is inside ...
How to reproduce: 1. Open user's attached project 2. Select the "Test" ScriptableObject in the Project window (Assets folder) 3. Obs... Read more
[HDRP] White mesh previews and thumbnails in the Project Browser
Steps to reproduce : - create an empty HDRP project - import any 3D object or create a new material - assign a volume profile to st... Read more
[ShaderGraph] ShaderGraph window does not update its contents when the g...
How to reproduce: 1. Open user-submitted project (GradientCustomNode.zip) 2. Open the CustomGradient/CustomGradient.shadergraph 3. R... Read more
Unity kernel crashes Mac with OpenGL when only Intel Graphics are present
How to reproduce: 1. Open new Unity project on Mac with only integrated Intel Graphics 2. Switch Graphics API from Metal to OpenGL ~... Read more
Transparent texture looks different in the Texture Preview and in the Sc...
How to reproduce: 1. Open the project "case_1235656-texture-linear" 2. Open the Scene "SampleScene" 3. Make sure that the Color Spac... Read more
[DOTS] NativeDisableContainerSafetyRestriction has no effect on BufferFr...
Reproduction steps: 1. Open attached project ("818646_EntitySafety.zip") 2. Open SampleScene scene 3. Enter Play mode Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used