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GL.IssuePluginEvent freezes the Editor on second launch with C# .NET 4.6...
Steps to reproduce: 1. Open the attached project 2. Open the test scene 3. Play the scene 4. Stop the scene 5. Play the scene 6. Obs... Read more
[Cloth] Repeatedly destroying objects with Cloth components causes Runti...
How to reproduce: 1. Download attached project 2. Open "Main" Scene 3. Press Play 4. Shoot into enemy "Spider" with "Projectile" usi... Read more
[New scripting runtime] Linking problem Kinect v2 SDK .NET 4.6
TypeLoadException while trying to load Kinect libs with .Net 4.6 profile. 1. What happened From this forum post: https://forum.unit... Read more
Editor Freeze / Graphic Issues on disabled Images after reparenting
Steps to reproduce editor freezing: 1. Open user attached project "CrashProject II.zip" 2. Enter play mode 3. Wait a couple of secon... Read more
Editor Crash in Renderer::CheckConsistency
Steps to reproduce: 1. Switch the platform to iOS 2. On the toolbar, press "BossAlien/Utilities/Cache Clearing/Clear ALL" 3. Launch ... Read more
Transition preview doesn't respond to selection change in list when tran...
Reproduction steps: 1. Open attached project 2. Open Animator window 3. Select TestAnimator in Hierarchy 4. Click on the State1 in A... Read more
[Mobile][IL2CPP][.NET 4.6] ArgumentNullException when running Azure Stor...
Steps to reproduce: 1. Download the project "938287 repro.zip" 2. Build the test scene to iOS 3. Open the build with XCode 4. (This ... Read more
[Android] [IL2CPP] Stack frames doesn't have any symbolic information in...
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Scripting Backend is set to IL2CPP in Player Settin... Read more
[IL2CPP] Obsolete "BuildOptions.ForceOptimizeScriptCompilation" suggests...
To reproduce: 1. Open project attached by QA 2. Check the console and notice warning: warning CS0618: `UnityEditor.BuildOptions.Forc... Read more
Building in Batch mode, while using BuildPipeline.BuildPlayer, doesn't r...
Reproduction steps: 1. Open "Tests_UnityProj.zip" 2. "Test" -> "BuildPipelineTest" * 3. See that outside the project folder a Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IL2CPP metadata allocates more memory when testing with 2022.3 compared to 2021.3
- Lighting Window open reference button links to documentation for wrong Editor Version
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened