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Inspector preview of audio file does not properly update after import se...
Steps to reproduce: 1. Create a project and import stereo audio file2. Change import settings of imported file: toggle Force To Mono... Read more
Android app is killed by activity manager if home button is pressed whil...
Reproduction steps:1. Build and run an empty project on the device2. Start the touch input by touching the screen and don't lift up ... Read more
WP8 Player crashes when alt tabbing really fast with debugger attached
Build in Master configuration. Press pause and back many times, really fast. Application will exit with error:The program '[3712] Ta... Read more
Profiler behavior on Web Player platform needs to be updated
Documentation needs to be updated on the new behaviour of Profiler and the Web Player platform. User should now first open the Profi... Read more
uGUI does not respect orientation change on Windows Phone 8
Create a project which draws uGUI elements and has orientation change set to AutomaticRun the project on device - uGUI elements will... Read more
BuildPipeline uGUI Warnings
To reproduce:1. Download the project from #5932932. Build the project (Build target OS X)3. Observe the consoleExpected result: No w... Read more
Increased the Send level on Audio Mixer Group and editor crashed
Increased the Send level on Audio Mixer Group in Inspector panel and the editor crashed. Please see attached video for details. Read more
Created sprite pack is not the default format of any texture compression...
When sprites are packed via 'sprite packer' packed file is returned as RGBA 16bit format instead of default one. There is a workarou... Read more
Dashes in Asset sub folders prevents ScriptUpdater to update scripts
Dashes in Asset sub folders prevents ScriptUpdater to update scripts Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled