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IL2CPP build cannot create process
How to reproduce: 1. Open user-submitted project (UnityFileBrowser.zip) 2. Open scene "FileBrowserDemo.unity" 3. Ensure scripting ba... Read more
[Android] Default Icon is not used if Adaptive icons are not set
Steps to reproduce: 1. Start a new project 2. Switch to Android and go to Player Settings 3. Set the Default Icon to any other custo... Read more
Memory usage increases over time when moving between scenes and instanti...
To reproduce: 1. Open users attached project "UnityTest.zip" 2. Build for iOS 3. Open the built project with Xcode and deploy it to... Read more
[LW-SRP] Console spams "Converting invalid MinMaxAABB" errors when a Par...
How to reproduce: 1. Open the attached project "case_1051422.zip" 2. Go to Graphics settings and set LWRP-HQ Render Pipeline Asset (... Read more
[Oculus GO] Black screen on relaunch
apps built with Unity 2018.1, 2018.2, 2018.3 are not quitting as expected through the universal menu, and then when attempting to la... Read more
Mouse cursor on Unity Editor window is transparent when using Wacom Scre...
Using Wacom Screen Tablets, such as Wacom Cintiq Pro, mouse cursor becomes transparent when hovered on the Unity Editor window if Wi... Read more
Crash in WalkTypeTree when creating a prefab during animation preview
To reproduce: 1. Open the attached project (prefabCrash.zip) 2. Open the "test" scene 3. Select the Sprite object in the Hierarchy ... Read more
Particle System Min/Max Particle Size params are applied incorrectly whe...
Steps to reproduce: 1. Open User-attached project 2. Open Scene ("PlasmaExplosionText") 3. Alternate between "FullSize" and "SmallSi... Read more
Prefab preview in Inspector doesn't update until reselected
Steps: 1. Create a cube prefab 2. Select the Cube prefab asset 3. Lock the Inspector 4. Go into Prefab Mode of the Cube prefab 5. Us... Read more
[MSE] Crash in GizmoManager::BuildGizmosFromGameObjectRecursive after ad...
Steps to repro: 1. Download attached project: https://drive.google.com/open?id=1MmcioZ-Z2MITlcrOLFFvc347lOhw3ra3 2. Open 'Additive... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent warning icon in the Profiler's Hierarchy view
- UI Toolkit input becomes unresponsive when the UIDocument GameObject is destroyed
- Scrollbar is disabled in Adaptive Probe Volumes in Lighting window
- Disabled dropdowns in Lighting window are inconsistently expanded or collapsed
- “Frame Debugger On” text color not maintained across different Editor Themes in toolbar