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VideoPlayer.Stop() causes a performance spike
To reproduce: 1. Open project attached by QA 2. Open "x" scene 3. Hit play 4. When the video is being played press "space" on the ke... Read more
Game view becomes gray in Unity 5.5 when using PP stack with multiple ov...
To reproduce: 1. Open project( link in edit) 2. Play scene Expected vs Actual: Game view becomes gray instead of showing skybox Re... Read more
Assertion "ALLOC_TEMP_THREAD..." appears when after importing Wwise plugin
To reproduce : 1. Open the project, attached by the user (wwisenows.zip) 2. Observe the console Expected: no errors are shown afte... Read more
Editor crashes at scripting_class_get_parent while compiling script
Steps to reproduce: 1. Download 926191_repro.zip. 2. Open script Scenes.cs 3. Uncomment lines 123-127 4. Focus Unity so it could com... Read more
Assertion failed when trying to undo 'Set as start Snapshot' action
To reproduce: 1. Create new audio mixer 2. Create new snapshot 3. Set it as a start snapshot 4. Undo last action Actual: Snapshot... Read more
Editor crashes atGfxDevice::SetRenderTargets while importing
Steps to reproduce: 1. Download project 2. Open downloaded project 3. While project is importing Editor crashes Expected results: P... Read more
Attaching a script to an object and then deleting it causes the script c...
To reproduce: 1. Open attached Unity project "Betatests.zip" 2. Attach "deletethis" script to a GameObject 3. Delete "deletethis" sc... Read more
[iOS] VFACE is flipped when rendering to Texture
Steps to reproduce: 1. Open User's attached project 2. Build for iOS Expected behavior: both cylinders are pink. Actual behavior: t... Read more
Hard crash when building the project due to stack overflow
Reproduction steps: 1. Open the attached project. 2. Build it. - Editor crashes. Last Editor.log lines: - Opening scene 'Assets/... Read more
When "Multithreaded Rendering" is enabled, render thread plugin events a...
Reproduction steps: 1. Open the attached project "case_873300-smallerProject.zip"; 2. In Player settings check if "Multithreaded Ren... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled