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OnMouseDown in editor does not work after making a build for android
To reproduce:1) Open the attached project and load 'demo' scene2) Play it and and press with mouse on the sphere. Notice that it dis... Read more
[Win Store Apps] Mouse events are not detected while touching the touchs...
Connect physical mouse to touch screen device. Set "Input.simulateMouseWithTouches" to false. Physical mouse events are not detected... Read more
Empty project crashes when built with gle3
1. Create a new project or open the attached one2. Player Settings -> Graphics Level -> "Automatic" OR "Force OpenGL ES 3.0"3.... Read more
NaCl support removed in 4.5, needs to go from docs too
-e: NaCl/Native Client will no longer be supported as of 4.5 and thus needs to be removed from the docs (I guess) -repro (what I fou... Read more
Unity crashes when selecting graphics emulation to 'Shader model 3' with...
To reproduce:1) Open the attached project and load scene 'TriplanarDemo'2) Go to Edit->Graphics Emulation and select 'Shader Mode... Read more
Can't select the first sibling from the Scene view
To reproduce:1. Open the attached project (it contains canvas and some raw images)2. Open the Test scene3. Try to select the images ... Read more
Unity crashes on assigning a missing script
To reproduce:1. Open the attached project (uGUI 3) or the sample uGUI beta 3 project2. Open the Example - Layout Constraints scene3.... Read more
Unity Manual page about Searching needs to be updated
https://docs.unity3d.com/Documentation/Manual/Searching.html There have been many changes to how searching works that are not includ... Read more
UV coordinates of an image get messed up after returning from the play mode
Project setup:Two identical sprites: one has a packing tag "default" and the other does not have a packing tag.Two uGUI buttons: one... Read more
Foreach statements allocate memory unnecessarily
To reproduce:1) Open 'demo' scene2) Enter playmode and record the scene in the Profiler. Observe that ForeachAllocTest.Update() allo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present