Search Issue Tracker
[XR Interaction Toolkit][URP] Socket Interactor doesn't work with a URP ...
Repro steps: 1. Open attached project 2. Build and Run on Quest 3. Grab a cube and try to place it on the sphere socket Actual: The... Read more
[StateMachine] Reference to StateMachineBehaviour in script is lost afte...
How to reproduce: 1. Open user attached project "New Unity Project.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Click "Bug... Read more
[TMP] Typed text is added to the selected text when using InputField.OnV...
How to reproduce: 1. Open the attached project's Scene labeled "scene" 2. Enter the Play Mode 3. In the Game View, type "100" in the... Read more
[IL2CPP]False variable values are received from delegates when delegates...
Steps to reproduce: 1. Open users' attached project "TestRefDelegate.zip" 2. Build it using IL2CPP scripting backend 3. Notice that... Read more
[HDRP] Given shader doesn't use instancing variant when DrawProcedural()...
How to reproduce: 1. Open attached "NoiseBall4.zip" project 2. Open Game Object's "Noise Ball" Inspector window 3. In the Script Com... Read more
Sprite's rect is cropped when called with Texture2D.LoadImage right afte...
How to reproduce: 1. Open attached project "case1267688.zip" and scene "TestScene" 2. Enter Play Mode 3. Observe the Sprite B (the m... Read more
Number of SetPass calls increase when there's no Trails Material selected
How to reproduce: 1. Open the attached "ParticlesBatchingTest" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Pre... Read more
[URP] Editor throws errors when Physics bult-in package is disabled
How to reproduce: 1. Create a new URP project with 7.0.0 or higher version 2. Disable the Physics built-in package in the Package Ma... Read more
[iOS] "Linked away" exception when connecting Socket
Reproduction steps: 1. Open customer's attached project in "New Unity Project.zip" 2. Make sure your iOS device has an internet conn... Read more
SpriteAtlas is not loaded when reloading the Scene and using an AssetBundle
How to reproduce: 1. Open the attached project's Scene labeled "Main" 2. Enter the Play Mode 3. Click the "Restart" button to reload... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] SystemInfo.processorFrequency displays an incorrect value when called during mobile Runtime
- Two separators in Hierarchy Light Context Menu
- Lighting glitches when Game View is redrawn outside of the Play Mode
- Static Emissives table in Light Explorer has missing column header
- Light Explorer Search functionality has no character limit