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Mouse events are not always fired when VSync is off
How to reproduce: 1. Open the attached project "BugMouseFramerate.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4.... Read more
[Probuilder] Icons are not displayed and some Gizmos are missing in the ...
How to reproduce: 1. Create a new project 2. Install the Probuilder package 3. Open the Gizmos menu 4. Observe the built-in componen... Read more
[Enlighten] Low Scale in Lightmap values causing leaking when using Ligh...
Repro: 1. Download and import the repro project (link in the first comment) 2. Open the Scene SampleScene.unity 3. Ensure that the ... Read more
[Android][IL2CPP] "il2cpp.exe did not run properly!" exception appears w...
How to reproduce it: 1. Open the user's attached project "Live2DViewerEX Android Overlay Test.zip" 2. Go to the Project Settings -> ... Read more
[XR][Quest] Index finger functionality in the Editor while using the Rem...
How to reproduce: 1. Open a new XR Unity project 2. Install the Input System package 3. Go into the Oculus link Remote Desktop 4. Us... Read more
'Retrieving array element that was out of bounds' error is thrown on del...
How to reproduce: 1. Open user-submitted project (DeleteElementArray.zip) 2. Open the SampleScene 3. Select Array GameObject 4. Dele... Read more
[WebGL] Builds don't load in Firefox when browser setting "Never remembe...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Open the built Player on Firef... Read more
[UWP] Word suggestions aren't displayed when entering text into an Input...
When using the Windows SoftKeyboard (TouchScreenKeyboard) to enter text, word or phrase suggestions appear along the top according t... Read more
[Android] Material is rendered black in devices using Adreno GPUs when l...
Steps to reproduce: 1. Open the attached project "1329702.zip" 2. Switch platform to the Android 3. Connect Android device 4. Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working