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[Xbox One] [UWP] Only UI is visible after building project in UWP and de...
How to reproduce: 1. Create new HDRP project 2. Add some text or other UI elements 3. Build project on UWP platform 4. Run project o... Read more
[SRP]"Converting invalid MinMaxAABB" error when Light is attached to Lig...
How to reproduce: 1. Open attached project "Case_1129476_SRP.zip" 2. Open "SampleScene" scene (In "Scenes" folder) 3. Enter Play Mod... Read more
The Game View Scale changes from 2x to 1x when transitioning from Edit t...
How to reproduce: 1. Open attached project -- Target platform is set to iOS -- Low Resolution Aspect Ratios box is unchecked 2. Veri... Read more
FPS readout in the "Statistics" window outputs bogus values in the Edito...
Reproduction steps: 1. Open the attached project named "Case_1115291" 2. Play the Scene 3. Observe the FPS counter 4. Drag the anima... Read more
Client occasionally fails to connect to server when using ENet networkin...
does not reproduce with .NET 3.5 To reproduce: 1. Open attached project "ENet-CSharp-IL2CPP.zip" 2. Enter and exit Play mode repeat... Read more
[MacOS] Input.mousePosition returns incorrect results when mouse cursor ...
[MacOS] Input.mousePosition returns incorrect results when * The mouse cursor is not moving * Using dual monitors (Game Window on Ma... Read more
Optimize Mesh Data Player setting can drastically increase build times
When the Optimize Mesh Data player setting is turned on. A game build can spend a larger than normal amount of time compiling shade... Read more
[WebGL]Settings are missing from Publishing settings tab
[WebGL]Memory Size and Linker Target settings are missing from the Publishing settings tab Steps To Reproduce: 1. Create a Project... Read more
Undocumented breaking API change - LayoutGroup.SetChildAlongAxis
Undocumented breaking API change - LayoutGroup.SetChildAlongAxis There has been a breaking change in the `UnityEngine.UI.LayoutGrou... Read more
Unity Editor's Memory Usage grows when profiling (showing up in the prof...
To Reproduce: 1. Open a new and empty project 2. Open the Profiler Window 3. Make sure your profiler target is the Editor 4. Make s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material