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0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
Fixed

Scrolling stops working in the "Library" then "Editor Extension Authorin...

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Apr 11, 2025

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Version/s: 6000.2.0a9

Steps to reproduce: Create a new project Go to Window -> UI Toolkit -> UI Builder Go to the "Library" section Collapse all the... Read more

0
votes
Duplicate

Animator Controller crash when adding an animation for a motion field 'A...

Animation

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Jun 12, 2017

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Version/s: 2017.1.0b5

Steps to reproduce:1. Open attached project2. Open the player animation controller3. Select the blend tree that has no transitions4.... Read more

0
votes
Duplicate

Error when switching between Gamma and Linear color spaces

Editor - Other

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Mar 04, 2015

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Version/s: 5.0.0f3

In any project, go to Player Settings and change Gamma to Linear in the Color Space dropdown. InvalidOperationException: Operation i... Read more

0
votes
Fixed

“Fatal Error!” Pop-up thrown after entering large value in Numbers list ...

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Aug 22, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

Steps to reproduce:1. Create new Unity project2. In Project window create Lens Flare (Create > Rendering > Lens Flare (SRP)3. ... Read more

0
votes
By Design

[iOS] Crash after waking device from sleep when creating WebSocket with ...

iOS

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Jan 07, 2017

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Version/s: 5.5.0f3

After creating a WebSocket, if the device is locked and unlocked, the app crashes if HTTPS is used. Steps to reproduce:1) Open the a... Read more

0
votes
Fixed

Canvas scaling does not update when scaling Camera in orthographic mode

UI

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Oct 13, 2016

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Version/s: 5.5.0b7

To reproduce:1. Open the scene2. Change "Size" field in orthographic camera3. Notice how canvas size does not change in Scene view (... Read more

0
votes
Won't Fix

Crash with multiple stack traces when painting detail on Terrain with a ...

Terrain

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Oct 14, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b5, 6000.4.0a2, 6000.5.0a1

How to reproduce:1. Open the attached “IN-115703” project2. Open the “SampleScene”3. In the Hierarchy, click on the “Terrain”4. In t... Read more

0
votes
Fixed

[FBX] Unity ignores pentagon shaped polygons

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Mar 04, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene Main.unity- Notice how the character is missing a single polygon in their ey... Read more

0
votes
Fixed

[URP] Shadows are rendered for the first cascade only when using GLES2

Package: Scriptable Render Pipeline Universal

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Apr 08, 2022

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Version/s: 10.1.0

How to reproduce:1. Open project "TestShadowsClippedGLES2.zip"2. Make sure GLES2 is selected in Player settings3. Build and Run on A... Read more

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