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[Playables] Humanoid Character loads in T Pose after reimporting an asse...
How to reproduce:1. Open the attached project "Playables don't initialise properly on startup in Edit Mode.zip"2. Open 'Sequence Cor... Read more
DomainReloadTests performance tests have regressed due to removal of bui...
Tests affected:DomainReloadTests.WhenEmptySceneWith100Assemblies_With1000MethodsEachDomainReloadTests.WithAllEditorWindowsOpenDomain... Read more
The 'Class can not exist in multiple namespaces in the same file' warnin...
How to reproduce:1. Open the user's attached project2. In the Project window right-click on the 'NotOk' Script and select 'Reimport'... Read more
Names of new Scenes created with Scene Template Pipeline are null/empty
Reproduction steps:1. Open attached project "SceneTemplateTest.zip"2. In Editor menu, select File -> New Scene3. In New Scene win... Read more
Keyboard.digit1Key.wasPressedThisFrame doesn't get registered when Ctrl ...
Reproduction steps:1. Open attached project "1338700.zip"2. Open "SampleScene" Scene3. Enter Play Mode and click in Game View to get... Read more
Unity throws a NullReferenceException when reimporting an asset and havi...
How to reproduce:1. Open the attached project "Playables_don_t_initialise_properly_on_startup_in_Edit_Mode.zip"2. Open 'Sequence Cor... Read more
[Terrain Tool] Icons for Reset is distorted in the terrain tool
[Terrain Tool] Icons for Reset is distorted in the terrain tool. Icons for Reset is distorted in the terrain tool for various tool C... Read more
[HDRP] On Demand shadow updates fail when Reflection Probe is updated in...
How to reproduce:1. Open the user's attached "ShadowRendering_ReflectionProbes3.zip" project2. Uncomment everything in the BeginCame... Read more
[Terrain Tool] Different property fields are overlapping in Brush Mask F...
[Terrain Tool] Different property fields are overlapping in Brush Mask Filter. In Paint terrain, under the Brush mask Filter, differ... Read more
[Terrain Tool] Brush strength value gets clipped in Paint terrain
[Terrain Tool] Brush strength value gets clipped in Paint terrain. In Paint terrain under the stroke setting, the Brush strength val... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it