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Elements in the deepest level disappear when editing list size while usi...
How to reproduce:1. Open the attached project "bug3.zip"2. Select "GameObject" GameObjects in the Hierarchy3. In Inspector, expand "... Read more
Rect Transform track references don't get removed from the .prefab file ...
How to reproduce:1. Open the user's attached project2. Open the 'Director Prefab.prefab' file in a text editor3. Observe the entries... Read more
Prefab is added to the opened scene whenever you RMB->Create->Prefab in ...
Prefab is added to the opened scene whenever you RMB->Create->Prefab in a folder with too long path How can we reproduce it us... Read more
Animations will not work and opening the Animator will cause a crash whe...
How to reproduce:1. Add Unity Standard Assets from the Asset Store to your assets2. Open the attached project "Animation Clip Loadin... Read more
Cloth constraint values change when upgrading from Unity 2018.4 to Unity...
Steps to reproduce:1. Download and open the project "ClothConstraintBug.zip" in Unity 2018.4.34f12. Open Assets/Scenes/SampleScene.u... Read more
Display.displays does not update when connecting/disconnecting an extern...
Reproduction steps:1. Open attached project "Case_1330759"2. Build and Run the Project3. Observe the Text in the Build4. Connect an ... Read more
Maximize on Play momentarily doesn't show Game view when entering Play Mode
Reproduction steps:1. Create 3D Project2. Toggle on 'Maximize on Play'3. Play Scene4. Observe Game view Expected result: Game view i... Read more
Shader loses color until shader is reselected at runtime when Light Laye...
Reproduction steps:1. Open attached Project2. Open Assets\Scenes\Forma Sample3. Press Play4. Select the newly generated Cube (Red/Bl... Read more
[XR SDK] Line renderer collides the controller when Single Pass renderin...
Reproduction steps:1. Open the attached project ("1332105R.zip")2. Open the "SampleScene" scene3. Enter Play mode4. Set Game windows... Read more
[HDRP] custom pass utils function blit two full screen triangles instead...
https://forum.unity.com/threads/custompassutils-some-pixels-drawn-twice-fixed-size-render-targets-not-working.1096018/ Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
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- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables