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0
votes
Won't Fix

Random changes appear in the DLL import settings when import a project

Themes

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Dec 07, 2016

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Version/s: 5.5.0f3

Missing dependency not declared in importer Steps to reproduce:1. Open the attached project (TestProject.zip) with Unity 5.5.0p32. C... Read more

0
votes
Fixed

Memory Leak in Lightmap Bake API when using Progressive GPU Lightmapper

Progressive Lightmapper

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Jan 19, 2023

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Version/s: 2020.3.43f1, 2021.3.18f1, 2022.2.6f1

Steps to reproduce:1. Open the “LightmapLeak_Small” project2. Open “PVP04_Clubhouse” scene in Assets/Scenes/01_PVP/PVP04_Clubhouse f... Read more

0
votes
Fixed

[Profiler] Same callstack is shown for all identically named threads in ...

Profiling

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Oct 08, 2020

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Version/s: 2019.4, 2019.4.0f1, 2021.1

Reproduction steps:1. Open any project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Load the attached profili... Read more

0
votes
Won't Fix

Text Settings Inspector sections names have no padding

UI Toolkit Framework

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Nov 20, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.28f1, 6000.1.0a5

How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> UI Toolkit -> Text Setting... Read more

0
votes
Fixed

Unity hard crash when setting AvatarMask transformCount to negative value

Animation

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Mar 03, 2015

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Version/s: 5.1.0a1

Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up:UnityEditor.Animations.AvatarMask a = new... Read more

0
votes
Fixed

"Assertion failed on expression CompareApproximately" error thrown when ...

Mecanim Animation

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Feb 06, 2026

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Version/s: 6000.3.7f1, 6000.4.0b7, 6000.5.0a6

How to reproduce:1. Open the attached project “IN-132774”2. Open the “SampleScene”3. In the Hierarchy, select the “TEST_OBJECT” Game... Read more

4
votes
Fixed

[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...

Package: Windows XR Plugin

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Jan 23, 2020

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Version/s: 3.0.0

Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more

1
votes
Active

Errors are thrown for lists and arrays in build using IL2CPP when data c...

Serialization

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Nov 21, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the 'EditorSerializationBug.zip' project2. Build the project3. Observe the Player.log Expected result: No e... Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more

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