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Fixed in 2020.3.48f1
Fixed in 2020.3.X, 2021.3.X, 2022.2.X, 2022.2.10f1
Votes
0
Found in
2020.3.43f1
2021.3.18f1
2022.2.6f1
Issue ID
UUM-24685
Regression
No
Memory Leak in Lightmap Bake API when using Progressive GPU Lightmapper
Steps to reproduce:
1. Open the “LightmapLeak_Small” project
2. Open “PVP04_Clubhouse” scene in Assets/Scenes/01_PVP/PVP04_Clubhouse folder
3. Click on the Engine Support → Bake Sync menu item
4. Observe the Editor.log file
Expected result: The Progressive GPU lightmapper completes successfully and releases memory correctly
Actual result: Throws “Not enough GPU memory to fit lightmap in memory, even in tiled baking mode” error
Reproducible with: 2020.3.43f1
Could not test with: 2021.3.16f1 (stuck on Hold on), 2022.2.2f1 (stuck on Hold on), 2023.1.0a25 (stuck on Hold on)
Reproduced on: Windows 10 (GTX 1080)
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