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0
votes
Fixed

[URP] Terrain with "Draw Instanced" does not render when built with 'bat...

Terrain

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Oct 31, 2019

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Version/s: 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Build the project with the following command line:Unity.exe -projectPath <projectpath> -batchmode -build... Read more

0
votes
Fixed

[UIElements] StyleEnum is creating boxing allocations

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Nov 06, 2019

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Version/s:

StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check.The equality check c... Read more

2
votes
Won't Fix

[WP8.1] Material with high tiling values does not render its texture cor...

WP8.1

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Feb 21, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more

1
votes
Fixed

Lit Shader and derived ShaderGraphs do not receive lighting when using H...

Package: DOTS Hybrid Renderer

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Nov 11, 2020

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Version/s: 0.10.0-preview.21

How to reproduce:1. Open attached "Animation-Texture-Baker-master.zip" project and MainScene scene2. Enter the Play mode3. Observe t... Read more

0
votes
Duplicate

Collab and debugallocator do not work together on 2017.1

Collab

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Apr 28, 2017

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Version/s: 2017.1.0b3

Collab and debugallocator do not work together on 2017.1 1. What happened On both staging and prod, 2017.1 crashes when attempting t... Read more

0
votes
Fixed

PolyBrush Texture brush paints incorrectly along the borders of a mesh w...

Package: Polybrush

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Oct 01, 2024

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Version/s: 1.1.8

How to reproduce:1. Open the “Delete.zip“ Project2. Open the “SampleScene“3. Open the PolyBrush Window (Tools > PolyBrush > Po... Read more

3
votes
Fixed

'Frame not in module' when stepping into partial class if NodeCanvas is ...

Scripting

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Dec 21, 2016

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Version/s: 5.5.0p1

How to reproduce:1. Open attached project2. Open 'test' script3. Place breakpoint on line 8 (StartCoroutine(t1());)4. Attach debugge... Read more

0
votes
Fixed

[Android] [iOS] [IL2CPP] Crash when loading a subscene with a VisualEffe...

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Dec 02, 2024

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Version/s: 2022.3.54f1, 6000.0.25f1

How to reproduce:1. Open the “VisualEffect-Entity-crash.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Wait for... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

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Feb 12, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more

1
votes
By Design

Assemblies not being reloaded when reimporting C# script asset

Scripting

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Nov 19, 2020

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Version/s: 2019.4, 2019.4.13f1, 2021.1

How to reproduce:1. Open the user's project "AOP_REV2.zip"2. Open "SampleScene" Scene3. Click on "GameObject" in the Hierarchy windo... Read more

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