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1
votes
Fixed

Caching preprocessor does not support 1.#INF

Shader System

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Apr 23, 2021

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Version/s: 2020.3, 2021.1

If you write an infinity constant into the shader HLSL code, it will not compile with the caching preprocessor (but will work fine i... Read more

1
votes
Fixed

Game View Stats Saved by Batching is always 0 when using SRPBatcher

Graphics - LowLevel

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Apr 15, 2021

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Version/s: 2020.1.1f1, 2020.2.0a20, 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene3. Enable the Stats Pane on the Game View Window Ex... Read more

0
votes
Fixed

CURL errors in Development Builds cannot be disabled, and spam the Conso...

Analytics

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Feb 28, 2021

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Version/s: 2019.4, 2019.4.20f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open user attached Project2. Disconnect from the Internet3. Build and Run a Dev build Expected result: There a... Read more

0
votes
Won't Fix

[Android] Cache.expirationDelay does not remove expired Asset Bundles fr...

Asset Bundles

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Mar 02, 2021

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Version/s: 2019.4, 2020.3, 2021.1.0b5, 2021.2.0a7

Steps to reproduce:1. Open the attached project "TestForTrunk"2. Build it to Android and run the app3. Press the "Load Cube" button ... Read more

1
votes
Fixed

IL2CPP Linux build fails when building on CentOS 7

Linux

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Apr 08, 2021

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Version/s: 2019.4.24f1

How to reproduce:1. Create a new project2. Open the "Build Settings" window by pressing Ctrl+Shift+B3. Go into the player settings b... Read more

0
votes
Fixed

[Input System] Mouse position does not immediately lock to the center of...

MacOS

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Apr 09, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "MouseLockStateBug.zip"2. Open SampleScene3. Click Play4. Click on the Game View5. Mov... Read more

5
votes
Fixed

Editor crashes on GfxDeviceD3D12Base::DrawBuffersCommon when switching b...

Package: Scriptable Render Pipeline HD

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Apr 14, 2021

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Version/s: 2020.2.0a12, 2020.3, 2021.1, 2021.1.2f1, 2021.2

How to reproduce:1. Open the attached project ('PFR_HDRP.zip')2. Open the 'KT_A01' Scene3. Open the 'KT_A02' Scene4. Repeat from ste... Read more

0
votes
Won't Fix

[HDRP] Emission intensity can be increased to infinity which in turn bre...

Package: Scriptable Render Pipeline HD

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Apr 23, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project2. Open the New Scene3. Select the Cube in the Scene4. Increase the Emission Intensity ... Read more

0
votes
Not Reproducible

[MacOS] Multiple unsaved changes dialogs appear for the same window if w...

MacOS

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Apr 23, 2021

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Version/s: 2021.2

Steps to reproduce: 1. Open attached project2. Open window using Test > SaveChangesWindow3. Click 'Set Unsaved' button in SaveCha... Read more

0
votes
Fixed

[ProBuilder] Drag-selection incorrectly selects Child GameObject mesh's ...

Package: Probuilder

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Mar 25, 2021

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Version/s: 5.0.3

How to reproduce it:1. Open the user's attached project "ProBuilderRotatedParentSelectionIssue.zip"2. Load the "SampleScene" Scene3.... Read more

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