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0
votes
Won't Fix

The Editor crashes in GUIView::OnInputEvent when an Event is repeatedly ...

IMGUI

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Sep 05, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open the project, attached by the tester (OnSceneGUIEvent.zip) 2. Add testing.cs script to the Main Camera 3. Sele... Read more

0
votes
By Design

[WSA] Building with a plugin that has been built for .Net 4.5 fails when...

Universal Windows Platform

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Sep 05, 2017

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Version/s: 5.6.2p4

Steps to reproduce: 1. Open the attached project 2. Open Build Settings 3. Switch platform to Windows Store 4. Build for WSA 5. Obse... Read more

0
votes
By Design

[Mobile Vulkan Mali] shaders with #pragma target 4.0, 4.6, 5.0 not working

Shaders

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Sep 05, 2017

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Version/s: 2017.3.0a7

Step: 1. Open repro project. Inside the repro scene, there are shaders which are having #pragma target lines. 2. Build with Vulkan a... Read more

0
votes
By Design

Loading AssetBundle assets one by one with LoadAsset() does not find chi...

Asset Bundles

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Sep 05, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open attached Unity project "AssetBundles.zip" 2. in the menu bar, click test --> testload 3. Observe "public stati... Read more

1
votes
Won't Fix

UI Image does not block button Raycast if it is its child

uGUI

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Sep 05, 2017

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Version/s: 2017.1.0p5

To reproduce: 1. Open attached Unity project "BugTest.zip" 2. Open "Test" scene 3. Go into Play mode 4. Click on the green image 5. ... Read more

0
votes
By Design

GO selection automatically reset to root selection when picking another ...

Scene/Game View

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Sep 05, 2017

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Version/s: 2017.1.0b4

2D sprite hierarchy selection reset to root selection each time your trying to pick another GO within the hierarchy Read more

0
votes
Won't Fix

Setting PlayerSettings.MTRendering through editor script does not update...

Themes

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Sep 05, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Download and open attached "repro948496.zip" project. 2. Go to Menu ->Function ->Bug to trigger the script. 3. Not... Read more

0
votes
Not Reproducible

Editor crashes at BackupState::FileToMemoryID::operator() when importing...

Scene Management

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Sep 05, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Download 948532_repro.unitypackage from cloud 2. Create new project 3. Import package Results: Editor crashe... Read more

0
votes
Fixed

[iOS] Backbuffer has the correct information, but it is never getting pr...

Mobile

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Sep 06, 2017

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Version/s: 5.5.2p4

Reproduction steps: 1. Open the attached project (09/08/2017 4:09 PM) (OwnCloud link) (2.5 GB). 2. Open the custom builder through t... Read more

0
votes
Fixed

Menu.SetChecked, Check mark will still appear the first time in Project ...

Scene Hierarchy

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Sep 06, 2017

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Version/s: 2017.1.0p4

How to reproduce: 1. Download attached project file 2. Right click on "a" folder in Project Window (Notice that "Test" method is not... Read more

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