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0
votes
Fixed

[IMGUI] [HDRP] Base Layer AOVs property warning text is clipped in Graph...

Package: Scriptable Render Pipeline HD

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Jan 12, 2021

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Version/s: 11.0.0

Base Layer AOVs property warning text is clipped in Graphics Compositor Window. Steps to repro:1. Create a new HDRP template Project... Read more

0
votes
Won't Fix

[IL2CPP] UnityLinker.exe did not run properly errors while building for ...

IL2CPP

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Jun 07, 2018

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Version/s: 2018.1.3f1

To reproduce:1. Open attached project "repro.zip"2. Build for any platform e.g. iOS or WebGl3. Observe the console Expected result: ... Read more

0
votes
Fixed

[UWP] Universal Windows Platform build crashes when using Application.Op...

Universal Windows Platform

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Oct 22, 2021

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Version/s: 2020.3, 2020.3.17f1

Reproduction steps:1. Open project "UniversalWindowsPlatform_OpenURL_Crash.zip?"2. Open Scene "SampleScene"3. Open Build Settings in... Read more

0
votes
Fixed
0
votes
Fixed

[iOS][Beta] Building app fails when Metal Toolchain 26.0 is installed

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Jul 15, 2025

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Version/s: 6000.2.0a1, 6000.2.0b10, 6000.3.0a2

Steps to reproduce: Create a new project Go to File > Build Settings and switch to the iOS Platform Export Xcode project Open Xco... Read more

1
votes
Won't Fix

Mask component doesn't add Image component in spite of dependency

UI

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May 02, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project "scrollRectAndMask"2. Open "repro" scene3. Navigate Canvas>Panel>GameObject in hie... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

1
votes
Fixed

Rich Text color tag does not apply when color is set by name

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May 15, 2024

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Version/s: 6000.0.2f1, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. Observe ... Read more

2
votes
Won't Fix

[WP8.1] Material with high tiling values does not render its texture cor...

WP8.1

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Feb 21, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more

0
votes
Fixed

[Encoding/compression] Lightmap compression artifacts when Build Target ...

Progressive Lightmapper

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Nov 23, 2020

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Version/s: 2021.1.0a7

As shown in attached android-lm-artifacts.png, regular lightmaps (i.e. not directional) show compression artifacts when Build Target... Read more

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