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0
votes
Fixed

[Cross-pipeline] Post Processing defaults to HDRP in a URP project when ...

Package: Scriptable Render Pipeline Core

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May 14, 2021

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Version/s: 12.0

Repro steps: 1. Open a project with both HDRP and URP packages installed2. Set URP as the active render pipeline3. Create a new glob... Read more

0
votes
Won't Fix

[2021.3 only] ExecuteMethod uses cached data when running validations af...

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Sep 23, 2024

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Version/s: 2021.3.28f1

Reproduction steps:1. Connect to the remote PC and open the project folder (see Internal notes)2. Check if the required files exist ... Read more

0
votes
Fixed

Depth Mask is not receiving "Global Post Process" effects

URP Features

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Oct 16, 2021

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Version/s: 2020.3, 2021.1.24f1, 2021.2, 2022.1

How to reproduce:1. Open project "Broken_DepthMask.zip"2. Make both Scene and Game windows visible3. Select "MainCameraRig" in the H... Read more

0
votes
Fixed
0
votes
Won't Fix

[Windows] Editor does not fit layout after clicking Cancel in Scene's Ha...

Windows

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create new channel2. Try to resize Editor window, notice that layout is fitted to the size of window3. Add objec... Read more

1
votes
Won't Fix

Mask component doesn't add Image component in spite of dependency

UI

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May 02, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project "scrollRectAndMask"2. Open "repro" scene3. Navigate Canvas>Panel>GameObject in hie... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Fixed

Exception when adding column to multicolumntreeview with visible set to ...

UI Toolkit Controls

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Jun 08, 2023

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Version/s: 2022.2.21f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a18, 2023.3.0a1

How to reproduce:1. Open the attached project “TreeViewBug.zip“2. Open the “SampleScene“ scene3. Open the menu item “MultiColumnTree... Read more

2
votes
Won't Fix

[WP8.1] Material with high tiling values does not render its texture cor...

WP8.1

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Feb 21, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more

0
votes
Fixed

[HDRP][PathTracer] Flashing at first frame blow up the automatic progres...

HD RP

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May 31, 2022

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Version/s: 2022.1.1f1, 2022.2.0a13, 2023.1.0a1

Repro steps :- Open attached project- Open scene called "Outside"- Check that the accumulation of the pathtracer is okay exposure wi... Read more

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